This week's Armada at the Attic went rather well for me, with two 8-2 victories under opposite circumstances of the same objective. I managed to remember pictures of deployment, so without ado, here ya go!

Game 1 Was against the same Snackbar fleet that taught me never to trust Fleet Ambush. This time I managed to neuter his Admiral with Objective Placement and then counter-deployed his aggressors. HOW DOES IT FEEL NOW, GIAL?
There's another CR90 off to the left but it did a lot of nothing. The AFMKII swooped in, only to get Fireball'd before the Raiders cut it off and popped it. As he fled into the blue dice, the Fireball bounced into the fields to take out a CR90. The ISD trundled by at SPD 1 the whole time, and in the end I had a 160~ MOV. I didn't note it.

Second game was much more harrying. I managed to Soften his ISD enough that even though Neith went up in flames, DENGAR of all squads got the final damage off. Statler died while Waldorf cruised the edge, banking around the left Victory and plinking away its shields. The Fireball wasted the other Victory with Statler's help, Motti ensuring he got a (UUUBB) roll into it. Both Victories went down, dropping a full 400 pts which cut back to a 136 MOV.
Firesprays continue to rule the day. Dengar is a great choice to join Rhymer, since a single Black Die is a solid attack. I do not lament losing the ACMs for the SW7s on the raiders, as that guarantee hit much more over these two games than the ACMs ever did. I also realized that sometimes I simply cannot brawl, so I need to mitigate the enemy where possible.