One of my players have mentioned that combat encounters in EotE or FaD seem to take much longer than they should. He mentioned this after he started attending a D&D group and saw how quickly they go through their encounters.
He had no other rpg experience and neither did anyone from our group, so we didn't have a basis for comparison.
It usually takes anywhere from 2 to 3 minutes per person. When they are setting up their attack they try to come up with something that can earn them a boost die. Then once they attack, then they narrate what happens and any advantages that they rolled. Their turn ends and it goes to the next person.
How can you make it faster but still have the narration and not bother with the boost dice explanation so much?