Another wafflesome combo

By DraconPyrothayan, in X-Wing

It has been moved and seconded that Electronic Baffles be referred to as Waffles, thus my title.

I was thinking, however, about another way of breaking them.

They translate Stress and Ions to Self-Damage, which on ships that truly hate Stress is quite useful (e.g. Shuttle, arguably B-Wing, et c.).

However, there is another mechanic that causes one to prefer to self-damage than to Stress/Ion: Regeneration.

Of the ships that have regenerate capabilities, (Rebels with Crew + System or Astromech + System), one particularly stood out to me.

IG-88A

See, suddenly you can translate stress or ions to self-damage, which is mitigated afterwards by killing an enemy ship.

On an IG-2000, pair with IG-88 D, for stressless Segnor Loops with a 3 turn template. Wowza.

However, working it alone is also worth it. You've got access to your preference of Daredevil, Opportunist or Push the Limit, again alongside the stressless Sloop, for your Elite Talent.
​Hell, you could pair DD with Experimental Interface if you prefer shenanigans to the proven worth of Autothrusters.

Seriously. Sloop into Boost + Focus for the most surprising move in the game, at the cost of 1-2 self-damage (effectively 0-1 self-damage if you manage to kill the bloke).

In a world of TLT spam, when IG-88B's ability doesn't proc against 1 agility Y-wings

In a world of the revamped Swarm (via Crackshot or Youngster)

In a world where Tractor Beam Scyks will surely be a thing

This deserves a shot

Note: Rebel + Crew uses R2Dcrew, but it could also work to self-damage instead of self-ionize with Leebo crew. Or both, on the Ghost.

Further Note: Astromech + Crew should use R5-P9, so as to regenerate in the same round as a Koiogran. If using R2-D2, add PTL.

Note on the Horizon: Baffle + Elusiveness is only a good combo if you don't care about the damage, but are truly terrified of being Hit, or other non-damage effects of the attack (Wampa comes to mind).

Belated Note: Baffle into an Evade action is interesting, as it basically defers the damage-loss into the narrow zone in which you can't Regenerate the damage, but also were unable to spend the Evade token [whereupon the damage would have been lost naturally anyway].

Edited by DraconPyrothayan

Seems risky.

Eats up an extremely valuable system slot and is dependent on whether or not you can actually destroy your intended target.

Another factor that hinders the list is that it depends on your enemy list as well. If they aren't running 3+ ships, the risk may not be worth the rewards.

Seems risky.

Eats up an extremely valuable system slot and is dependent on whether or not you can actually destroy your intended target.

Another factor that hinders the list is that it depends on your enemy list as well. If they aren't running 3+ ships, the risk may not be worth the rewards.

I don't disagree with you, and this would have been difficult to be considered "Good" during the two-ship metagame of waves 5 and 6.

But its certainly worth playtesting, and is interestingly much cheaper than IG-88B's usual builds, due to not needing the cannon.

It slots better into non-2 ship lists, and arguably better into Escalation as well :)

Waffle with PTL and/or Inertial Dampeners could be pretty fun.

I still think 88-B is important though, especially if you're dropping FCS. In this ace-heavy meta, you can't really afford any whiffs when you finally get someone in arc.

It has been moved and seconded that Electronic Baffles be referred to as Waffles, thus my title.

I was thinking, however, about another way of breaking them.

They translate Stress and Ions to Self-Damage, which on ships that truly hate Stress is quite useful (e.g. Shuttle, arguably B-Wing, et c.).

However, there is another mechanic that causes one to prefer to self-damage than to Stress/Ion: Regeneration.

Of the ships that have regenerate capabilities, (Rebels with Crew + System or Astromech + System), one particularly stood out to me.

IG-88A

See, suddenly you can translate stress or ions to self-damage, which is mitigated afterwards by killing an enemy ship.

On an IG-2000, pair with IG-88 D, for stressless Segnor Loops with a 3 turn template. Wowza.

However, working it alone is also worth it. You've got access to your preference of Daredevil, Opportunist or Push the Limit, again alongside the stressless Sloop, for your Elite Talent.

​Hell, you could pair DD with Experimental Interface if you prefer shenanigans to the proven worth of Autothrusters.

Seriously. Sloop into Boost + Focus for the most surprising move in the game, at the cost of 1-2 self-damage (effectively 0-1 self-damage if you manage to kill the bloke).

In a world of TLT spam, when IG-88B's ability doesn't proc against 1 agility Y-wings

In a world of the revamped Swarm (via Crackshot or Youngster)

In a world where Tractor Beam Scyks will surely be a thing

This deserves a shot

You've been rubbing the lamp again, haven't you?

Baffle + Feedback Array.

Poison Waffles.

Mist Hunter might do it best.

I prefer eBaffle or iBaffle. The Empire needs new crew to synergize with it on a lambda.

I prefer eBaffle or iBaffle. The Empire needs new crew to synergize with it on a lambda.

Fleet Officer isn't a bad choice.

It has been moved and seconded that Electronic Baffles be referred to as Waffles, thus my title.

I was thinking, however, about another way of breaking them.

They translate Stress and Ions to Self-Damage, which on ships that truly hate Stress is quite useful (e.g. Shuttle, arguably B-Wing, et c.).

However, there is another mechanic that causes one to prefer to self-damage than to Stress/Ion: Regeneration.

Of the ships that have regenerate capabilities, (Rebels with Crew + System or Astromech + System), one particularly stood out to me.

IG-88A

See, suddenly you can translate stress or ions to self-damage, which is mitigated afterwards by killing an enemy ship.

On an IG-2000, pair with IG-88 D, for stressless Segnor Loops with a 3 turn template. Wowza.

However, working it alone is also worth it. You've got access to your preference of Daredevil, Opportunist or Push the Limit, again alongside the stressless Sloop, for your Elite Talent.

​Hell, you could pair DD with Experimental Interface if you prefer shenanigans to the proven worth of Autothrusters.

Seriously. Sloop into Boost + Focus for the most surprising move in the game, at the cost of 1-2 self-damage (effectively 0-1 self-damage if you manage to kill the bloke).

In a world of TLT spam, when IG-88B's ability doesn't proc against 1 agility Y-wings

In a world of the revamped Swarm (via Crackshot or Youngster)

In a world where Tractor Beam Scyks will surely be a thing

This deserves a shot

you're right, IG-A+D open quite a new way for shenanigans - it's wafflelicious! :D

I prefer eBaffle or iBaffle. The Empire needs new crew to synergize with it on a lambda.

Fleet Officer isn't a bad choice.

correct: Lambda, fleet officer and waffle go together like .. well, like whipped cream, cherries and.. waffles :D

though I think it's more useful to kill a stress that would otherwise prevent you from "fleeting" the next turn, it certainly opens up your dial too, if you're in a bad position but reaaaally want to "fleet" anyway.

I'd been running...

IG-88A + IG88C (Both with enhanced scopes and crack shot)
And a Black sun Ace w Crack shot...

Now I can try those with baffles, and Adaptability the black sun ace up to p.s. 6 - so that it can help damage before the IG's shoot to trigger A more often. - and gain a point for something like Tracers or Tractor Beam... or - I can Juke IG-88C

I wonder if people are running Juke Agressors with C yet....