I had a few minutes to kill and I was getting seriously annoyed by all the talks about hot or cold dice, both on forums and video battle reports. Seeing people swapping out "cold" dice is mind-boggling to me, but I was still curious to answer simple questions like "evade or focus?" and "focus or target lock?"
I whipped up a small simulator in Excel to see what one should generally expect. You tell it the number of red and green dice to run, it creates (at this point) 10,000 grouped rolls and you get a table showing you the expected number of hits. On any given roll, you can get some very extreme results, but over a large enough number, you get a better idea of what is generally a better idea.
With 10k rolls, the result distribution generally deviates by less than 1% from the expected results, so it's not a perfect model, but, to me, it's close enough.
I figured others may appreciate the musings this lead to, although I would not suggest taking it as gospel. This is just to feed into other people's thought process, not to replace it.
To explain the format:
Each sub-table has a header telling you how many red and green dice were part of that sample, I stopped at 4 of each, though planned the model to go up to 6 easily, it just doesn't happen that often, at least with the ships I have.
The actual number is the expected number of hits, a negative number means none, but I didn't round up to zero to give an idea as to which defense is more likely to yield an actual "no hits" in play situation. I rounded to one decimal as I'd rather people not take this as gospel and it's easier when the results look similar, but may actually be slightly different.
To save space, I went with short form title, they are:
- D: just the defence dice
- F D: Defense dice, using a focus
- E D: Defense dice, adding an evade
- F-E D: Defence dice, using a focus and adding an evade
- A: just the attack dice
- F A: attack dice, using a focus
- TL A: attack dice, using a target lock
- TLF A: attack dice, using a target lock, but also rerolling the focus
- F-TL A: attack dice, using a focus and then a target lock on remaining blanks (I just wanted to test this)
- TL-F A: attack dice, using a target lock to reroll blanks, then a focus
- TLF-F A: attack dice, using a target lock to reroll blanks and focus, then using the focus.
It mostly confirms very obvious (to me) hypothesis. Like:
- for purely defensive reasons, unless you have a massive amount of green dice, go for the evade, not the focus
- focus only is generally better than target lock only, though marginally so.
- You should not reroll focus dice with target lock, and should keep the focus until after you've rerolled with a target lock.
- And, the very obvious, raw attack dice always have an edge on raw defense dice.
Basically, nothing new is learned, but it supports a lot of the thoughts I had watching countless battle reports and seeing people make strange decisions.
I'd be happy to discuss (or debate). I could also make the file available for people to play with, though I'd have to extract it from my collection manager, no one needs to know how many of each cards and ships I have (though some may like to use such a tracker to plan purchases, I know I am).