Ok, so I've been playing imperial assault with my six year old son. It has required some "streamlining" of the rules to trim back the complexity. I wanted to share my changes to encourage everyone to play with their children.
1) No class decks. No rebel class decks, no imperial class decks. Rebels keep their starting weapons. No credits, no agenda cards.
2) No elites. Any time a story mission calls for an elite deployment group, sub in a standard unit instead.
3) The rebels play with two heroes and the legendary reward cards.
4) There is no limit to the number of allies the rebels can bring. Each ally generates half of its normal threat.
5) more as I think of them.