I recently played a store championship and took 6th out of 43. First large tourney I ever played.
List:
IG-88B (48 pts)
VI / FCS / HLC / AT
Y-Wing Thug (25 Pts)
TLT
Unhinged
Star Viper Black Sun Ace (27 pts)
AT
The list did really well. In most games the Star Viper went down first. In 2 of those it died before shooting in the 2nd round of combat due to pilot skill 1. In one game it and the Y wing lived and I lost the Aggressor. The star viper is my favorite model and I think this is a great ship contrary to many beliefs. I would love to play this thing at 40 pts but don't think that will be effective, or better to say don't think the other 60 will be effective.
A new list I am thinking list
IG-88B (44 pts)
FCS / Mangler / AT
Y-Wing Thug (24 pts)
TLT
Starviper Guri (32 pts)
AT
This build looses the Unhinged on Thug (which is nice), VI on Aggressor and swaps cannons. I never used the VI on Agressor so really just downgrading the cannon some. With the Meta I am seeing a lot of 1 AGI ships with lots of hull. I figure FCS and pilot ability will help with horrible rolls and use the focus I would take on 2nd roll. There are a lot of 2 dmg crits out there as well.
so question is:
Is Guri at PS 5 and his ability worth the trade off of cannon swap and astromech on Thug. With all the TLT's out there are PS 2 Guri would be able to fly after and maybe get into range 1. That would leave the TLT's shooting at someone else so just a trade off there. at PS 5 he would shoot before the PS2 guys (which there seems to be a lot in current meta) so maybe doing some more dmg before he goes down.
2nd option would be
Black Sun Vigo and AT for 29 pts which would allow me to shoot before the PS 2 guys and allow
1. HLC upgrade
or
2. Unhinged, Crackshot, inertial dampeners
or
???
THOUGHTS?
Thanks in advance