TIE Fighters are wastes of points without Crackshot. So yes, Youngster with Expose is a waste of 19 points. This is no longer wave 3, if you waste 19 points on Youngster with Expose (even after Rage has been released! At least you can field 8 TIEs with Rage Youngster) you will automatically lose against Palp Aces flown by a non-idiot."The other problem is that it requires investment. Youngster is essentially a support unit, as is howlrunner. Take both of them with elite pilot talents and you're talking 40 points. Spending 40% of your squad on support units rather than primary fighters doesn't seem a great plan - even the Emperor in his shuttle is only 30% - because no matter how well supported, you're then fighting a 100 point squad with a 60 point squad, even if the latter has some free bonuses."
This is simply not true. Howlrunner and Youngster aren't support ships their EPTs may qualify as "support" but Howl is still a PS8 TIE and as such is likely worth at least 16-17 pts simply based on ship and PS. Your "waste" would be 1-2 pts for unique pilot ability plus EPT (if used). Same with Youngster but with him you are getting his unique skill basically for free since a Black TIE at PS4 is 14 pts and Youngster is 15 pts. His "waste" would be the 4 pts for Expose. Not much of the actual value of Howl and Youngster is support.
You want to know a half decent squad with Expose in it? 5x Autothruster Alpha Squadron Interceptor. I get 3 attack dice and I get to actually modifiy them. And that's still not enough to punch through Palp Aces.
PGS you miss the point, again, as usual. This thread isn't, how to make TIE swarm list tier 1 that's an auto win vs Palp Aces. The point is which EPT is best for Youngster (if any). And making loud mouth dumb statements like, "auto lose against Palp Aces flown by a non-idiot" just causes you to lose credibility. Furthermore you can run 5 Cracshot TIEs with Expose Youngster. Youngster and Howlrunner are not mutually exclusive with Crack TIEs.