Designing a Fan card: S-foils

By Rakaydos, in X-Wing

So with the dual (sided) Upgrade mechanic (mostly) spoiled, there's two cards that seem like obvous additions: Angle Deflector shields (Front)/(Rear), and Lock S-Foils (Open)/(Closed).

I'm fairly certian that the only ship we've seen CLOSE Sfoils in combat on screen is Poe, going through a tiny gap, though the same tactic should apply to any small base Sfoil craft. However, it isnt the combat norm- either the SFoil (Open) is very powerful, or Sfoils (Closed) disables or weakens attacks- I know in legends that "snap shot with Sfoils closed" is considered high praise.

Sfoils (Closed) 2 points (Title-Xwing only)

When you perform a green maneuver, you may reroll a single Asteroid, Debris, or Mine damage die. Reduce your primary attack to 1.

Sfoils (Open) 2 points (Title-Xwing only)

When you perform a white or red maneuver, you may reroll a single attack die each round.

Very thematic and a thoughtfully considered mechanic, but given those options I would always take an attack reroll and never close the sfoils!

You havent made the Closed S-foils effect good enough, tbh. It should mess very heavily with your agility or defense rolls. You might notice, but Poe dodges like 10 shots from a TIE Fighter directly behind him. I mean, it significantly diminishes the target profile. Also, reducing your attack to 1 is too harsh. Maybe reduce it BY 1, but not TO 1.

Maybe the opposite of Expose? Add 1 agility, remove 1 attack. And since that isn't very good on it's own, maybe add that after it performs it's maneuver, it gains an evade token.

Or maybe follow the Rogue Squadron game example? Closing your S-Foils significantly increases your speed. "Reduce your attack value by 1. After you perform your maneuver, you may perform a free boost action." This might also help with the X-Wing's natural lack of mobility.

Man... The open S-Foils thing and either of my ideas would make the T-70 so awesome, not to mention the T-65.

On Poe, i could get rid of Predator in favor of permanent VI, he can make his escape from a bad fight with a boost per round/additional evade dice+evade token. He could take Comm Relay to keep that token and open S-Foils and turn back into the fight, definitely covered offensively with the reroll and defensively with the evade token, with a PS advantage.

Edited by Razgriz25thinf

Sfoils (Closed) 2 points (Title-Xwing only)

When you perform a green maneuver, you may reroll a single Asteroid, Debris, or Mine damage die. Reduce your primary attack to 1.

Why not

Sfoils (Closed)

2 points

Title-Xwing only

When performing a maneuver, you may place template not between the dots, but to the right or left side of the dots.

That way your poe can "slip" just past the asteroids, but end up in exactly the same place as he would have been with foils unfolded

I should probably point out here that S-Foils are on more ships than just the X-Wing...

B-Wing, Lambda, Gunboat, TIE Hunter, etc.

Edited by DarthEnderX

Thinking back to Rogue Squadron, it always seemed like S-Foils closed were intended to make the X-Wing go faster while sacrificing its ability to shoot. I would say something like,

S-Foils (closed): Treat all speed 3 maneuvers as green maneuvers. After performing a speed 3 maneuver, increase your agility value by 1 and reduce your primary attack value by 1 until the end of the round.

S-Foils (open): I'm not sure for this one. I feel like the ship was already designed with its stats based around an open S-Foil X Wing. Re-rolls I feel are too powerful because they could be combined with Predator. maybe something like...

S-Foils (open): Action: You may perform an "Open S-Foils" action. When you open S-Foils, assign one Focus token to your ship.

I think it is fine if the closed benefit only very rarely is beneficial. since it isn't the norm in combat. It should however rule in the specific case, so maybe ignore the obstacle for that turn?

Sfoils (Open) 2 points (Title-Xwing only)

When you perform a white or red maneuver, you may reroll a single attack die each round.

Every X-Wing gets a free Predator?

I was under the impression they couldn't fire at all with the S-foils closed. We never see it done in the films; closed is always for travel, open is for combat. As such, I don't really see closed S-foils having much of a place in X-Wing. If I were to include it though, it'd be a Modification, not a Title, but still with the idea of reducing combat ability to increase agility or speed. Maybe, "When revealing your maneuver, you may treat it as one speed higher to a maximum of 5. If you do..." well, something bad happens to your attack value, not entirely sure what.

Sfoils (Open) 2 points (Title-Xwing only)

When you perform a white or red maneuver, you may reroll a single attack die each round.

Every X-Wing gets a free Predator?

So that with special care you can get your Poe take 3 actions, pseudo-adv.sensor dancing around the field without breaking sweat or stressing, have tasty re-roll and be da boss

TFA anyone?

S-Foils. Title. X-Wing only. 2-3 Points.

Closed (side 1)

You cannot modify your attack rolls. At the end of the Activation Phase, assign an Evade Token to your ship.

Action: Flip this card over.

Open (side 2)

After you modify a defence roll, discard all Focus Tokens assigned to your ship. At the end of the Activation Phase, assign a Focus Token to your ship.

Action: Flip this card over.

I think any design needs to keep Poe in mind, so as not to push him even further than he has been. Therefore, curtailing roll modification seems necessary.

For the closed, evade-y side, no modification at all on attacks works thematically, and is simple. Assigning an evade token gets around stress, and with the addition of a Focus action can turn certain x-wings into incredible tanks at the cost of offensive output (while still allowing for that lucky snap-shot with foils closed). Biggs could be an issue, but his firepower suffers, and he'd end up at near to or over 30 points loaded up.

The offensive side is trickier. Preventing all modification on defensive rolls would unnecessarily harm pilots like Luke, who need help. So a slightly clunkier wording is needed to prevent Poe from becoming a complete monster. If that means Poe doesn't take the title, that's fine, too. He's a gold-standard pilot, and the other X-Wings could do with catching up.

Should give the X-Wing two very different modes of play, and help make them feel more like the multi-role ships they're meant to be.

So with the dual (sided) Upgrade mechanic (mostly) spoiled, there's two cards that seem like obvous additions: Angle Deflector shields (Front)/(Rear), and Lock S-Foils (Open)/(Closed).

I'm fairly certian that the only ship we've seen CLOSE Sfoils in combat on screen is Poe, going through a tiny gap, though the same tactic should apply to any small base Sfoil craft. However, it isnt the combat norm- either the SFoil (Open) is very powerful, or Sfoils (Closed) disables or weakens attacks- I know in legends that "snap shot with Sfoils closed" is considered high praise.

Sfoils (Closed) 2 points (Title-Xwing only)

When you perform a green maneuver, you may reroll a single Asteroid, Debris, or Mine damage die. Reduce your primary attack to 1.

Sfoils (Open) 2 points (Title-Xwing only)

When you perform a white or red maneuver, you may reroll a single attack die each round.

I like the idea a lot, but I would expand it to be available to the X-wing and B-wing and tweak it a little

Sfoils (Closed) 2 points (Title-X/Bwing only)

When you perform a green maneuver, you may ignore a single Asteroid, Debris, or Mine damage die. Reduce your primary attack to 1.

Sfoils (Open) 2 points (Title-X/Bwing only)

When you perform a red maneuver, you may perform a free evade action.

I'd just KISS.

Open; when attacking you may reroll one attack die.

Closed; when defending you may reroll one defense die.

1-2pts and BAM x-wings instantly viable (sorry Joe).

Edited by Joostuh

I was always under the impression that S-Foils only needed to be closed for Hyperspace travel or docking. And since neither of those things is reflected in this game, there was no reason to reflect the S-Foils.

I was always under the impression that S-Foils only needed to be closed for Hyperspace travel or docking. And since neither of those things is reflected in this game, there was no reason to reflect the S-Foils.

Poe however closed his to dodge an obstacle (in a broad sense) in the new movie, which gives us a new application for the game.

How about this?

Open - (blank)

Closed - Decrease primary attack by 1, increase agility by 1, and treat all straight maneuvers as green maneuvers.

Keeps it simple, and makes having S-foils closed good for escaping and preparing for the next attack run by helping you shed stress while gaining some distance after you've made a jousting pass. I think it could work well on the B-Wing too.

We don't know how dual Upgrades work yet though. So until we know it might actually not make sense mechanically.


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I also support the S-foils closing as being a cut and run, or speed into battle mechanic where-in:
You gain 1 agility,
Can't attack
After performing a straight maneuver over 3 you may preform a free boost

Edited by CheapCreep

Double post

Edited by CheapCreep

The issue is, this can't- literally can not just be, an X-Wing only card.

Because of The B-Wing and T-70.

I like how everyone seems to be suggesting that closed S-Foils only reduce your Attack by 1 even though closing S-Foils usually preventing you from firing at all in the lore...

I like the idea of turning all your white maneuvers green, but it should be in exchange for disabling your weapons entirely.

Edited by DarthEnderX

The issue is, this can't- literally can not just be, an X-Wing only card.

Because of The B-Wing and T-70.

Tell that to Integrated Astromech which should have applied to every ship with an astromech but still works fine on both the T-65 and the T-70 X-Wings.

I like how everyone seems to be suggesting that closed S-Foils only reduce your Attack by 1 even though closing S-Foils usually preventing you from firing at all in the lore...

Is that still true, though? I don't think anyone here has forgotten that, but if we're going off the new lore I don't think there is anything preventing them from attacking with closed S-foils. I think the penalty to keeping them closed is that the fire spread is reduced which makes it harder to hit the target.

Is that still true, though? I don't think anyone here has forgotten that, but if we're going off the new lore I don't think there is anything preventing them from attacking with closed S-foils.

I'm not sure honestly.

Are there any canon examples of an X-Wing or B-Wing firing with it's S-Foils closed?

Tell that to Integrated Astromech which should have applied to every ship with an astromech but still works fine on both the T-65 and the T-70 X-Wings.

Okay.

"Hey Integrated Astromech, you shouldn't be limited to X-Wings."

While I'm at it...

"Hey TIE/D, your linked-fire cannon mechanic shouldn't be limited to the TIE Defender."

And...

"Hey Miranda, your ability to adjust your weapon and shield power balance shouldn't be limited to one pilot."

Edited by DarthEnderX

No shooting in return for all greens would be nice. I basically see it as thematically should be used as a tactic for getting out of the jousting fray and repositioning freely to return to the fight for another attack run.

Is that still true, though? I don't think anyone here has forgotten that, but if we're going off the new lore I don't think there is anything preventing them from attacking with closed S-foils.

I'm not sure honestly.

Are there any canon examples of an X-Wing or B-Wing firing with it's S-Foils closed?

Tell that to Integrated Astromech which should have applied to every ship with an astromech but still works fine on both the T-65 and the T-70 X-Wings.

Okay.

"Hey Integrated Astromech, you shouldn't be limited to X-Wings."

While I'm at it...

"Hey TIE/D, your linked-fire cannon mechanic shouldn't be limited to the TIE Defender."

And...

"Hey Miranda, your ability to adjust your weapon and shield power balance shouldn't be limited to one pilot."

So you agree with me then about the exclusivity issue, not sure why you replied to that with sarcasm. As for the S-foils issue, since no one really knows what the canon limitation of closed S-foils is now, there is no sense in getting annoyed when people suggest reducing attack value instead of removing it. I think we'd all be happy just to have the ability to close them at all regardless of what it does.