I've been playing that most critical effects such as the one where if you change speed, you suffer a damage or if you want to actually reveal your command dial you have to suffer a damage would cause you to draw a damage card.
But now it just seems like they just do "one damage". And I can suffer that in any hull zone I wish and lose just a shield, no? This seems to make a lot of critical effects not as bad as I thought they were, and abilities like boba fett's a lot less useful. I thought he, too, would cause a ship nearby to draw a damage card, but he just says he deals a damage to the ship, and it doesn't even say that it's from the hull zone he's in or a hull zone he could target, so they could just take a shield off the opposite side if they wanted. Is that correct?