First session with a new group last night, party is 2 Sentinels, 1 Shadow and one Artisan. Guardian armorer, and Seeker pathfinder. GM runs us to Tatooine to deal with greedy Hutts using Sand People to destroy/steal water whatchamacallits (straight outta KoToR yo!). With several good deception rolls I land an audience with Cupcake (yes we used a baked good for a Hutt and there are pix so it did happen) in addition to offering a Republic cruiser plus soldier compliment. I proceeded to roll yet another deception check to draw a contract for him to turn over his palace. Yes it was a hard roll, I have a 4 cunning and one rank in deception, it netted me 2 successes and an advantage when the dice settled.
In addition to this we met a dark side adept, had some good stealth rolls, and much hilarity. All of this can viably lead into the campaign idea I had which takes place during Order 66, my gf surprised me last night by running the game for me.