Goodness I ask a lot of questions. But I have another! Is it normal for new PCs/players to not really describe the things they want to do? does that come with lots of prodding on the gm's part? So for example, I am GM, and am GMing for plays 1,2,3.
GM: There are three storm troopers in each group, and two groups, The Leader of One groups yells out a command, causing the group that is at long range to ready rifles, while the second group unsheathes vicious vibroknives and breaks into a charge.
PC 1: I pull out my vibro axe and prepare for combat.
PC 2: I shoot with my blaster rifle at the farther group
*rolling of dice* I fail. But with two advantage.
GM: Well what happens? how did you shoot? where did the shots go?
PC 2: they missed.
They also can never figure out what to do with their advantage, (but then neither can I. I usually let them spend it on strain or advantage dice)
So how do I get them used too the cinematic nature? and how do I spend the advantage and threat cinematically? does that come with practice?