Astros for Wedge?

By Rogue Thirteen, in X-Wing

I'm probably gonna grab a T-65 Expansion this week and have been pondering what Astronech would pair well with Wedge. Any recommendations?

without accounting for other upgrades, R2-D2 is always a solid choice

One of the best and, imo, the most interesting options is BB-8 with PTL and Engine upgrade. It makes for a very hard to kill t-65

batman-wedge is great, although he starts costing like a truck.

BUT

he DOES HIT LIKE A TRUCK, so it's good,

Try batwedge, Batwedge is cool.

batman-wedge is great, although he starts costing like a truck.

BUT

he DOES HIT LIKE A TRUCK, so it's good,

Try batwedge, Batwedge is cool.

Sorry, newbie here, what does Batwedge mean?

Sorry, newbie here, what does Batwedge mean?

sorry, just my term for

BB-8 with PTL and Engine upgrade

In case you want both Batman rebels in one list

Sadly it's not that good nowadays because TLTs and stress-control is everywhere, and such Horn is not a regen-horn.

But things this list does to low-skill foes is just... unspeakable.

the point is: PTL is triggered by action before performing maneuver in both cases

having exact knowledge about enemy position you can re-position (having BOTH re-positioning actions)

your ships before they make the move

so, you get your PTl-stress BEFORE you clear it using a green maneuver

and wedge isn't prohibited to perform a third action during Perform Action phase.

so in many cases BatWedge has both Tl and Focus, and bashes things to death in a volley.

Edited by Warpman

Oh! Outstanding!

If you've got ways of stripping tokens (e.g. Wes with VI), Opportunist and straight R2 unit make a nice pair. Opportunist makes Wedge hit even harder, and the R2 unit gives him many more options for clearing the stress next turn.

I guess I need to go buy TFA core now. XD

I guess I need to go buy TFA core now. XD

That's worth doing regardless of BB-8. You'll get the new damage deck - which is much better - as well a T-70 X-Wing and two TIE/fos. Plus, the extra dice and templates are always useful.

If you've got ways of stripping tokens (e.g. Wes with VI), Opportunist and straight R2 unit make a nice pair. Opportunist makes Wedge hit even harder, and the R2 unit gives him many more options for clearing the stress next turn.

Opp is always fun to use and its nice. I don't use boost often. I like focus too much.

If you've got ways of stripping tokens (e.g. Wes with VI), Opportunist and straight R2 unit make a nice pair. Opportunist makes Wedge hit even harder, and the R2 unit gives him many more options for clearing the stress next turn.

Opp is always fun to use and its nice. I don't use boost often. I like focus too much.

If on the offensive, I go for the TL every time. Much better to be able to reroll say, two blanks and an eyeball instead of just converting a single eyeball. Increases your chances of landing more hits. Of course, Wedge with PTL to focus + TL is always a nice combo; maximises his output.

I just like Opportunist for that extra attack, combined with Wedge's agility reducing, roll well and you can one shot many small ships off the board. I still remember with glee the day I did that to Vader; granted my opponent rolled triple blanks and I rolled 5 hit/crits, - so there was a certain amount of luck involved - but man it was sweet.

I guess I need to go buy TFA core now. XD

That's worth doing regardless of BB-8. You'll get the new damage deck - which is much better - as well a T-70 X-Wing and two TIE/fos. Plus, the extra dice and templates are always useful.

Yeah, I just got the game for Christmas so I've been holding off on getting TFA core, but it looks so tempting between BB-8, Poe, the damage deck, etc. So maybe I'll lay off the ships and get that instead.

Target lock and focus have the same % increase to hit... The only thing that makes TL better is that it will stick around till you use it. Thus increasing the potency of the next shot if need be, or to set up for the next pass.

I guess I need to go buy TFA core now. XD

That's worth doing regardless of BB-8. You'll get the new damage deck - which is much better - as well a T-70 X-Wing and two TIE/fos. Plus, the extra dice and templates are always useful.

Yeah, I just got the game for Christmas so I've been holding off on getting TFA core, but it looks so tempting between BB-8, Poe, the damage deck, etc. So maybe I'll lay off the ships and get that instead.

If you like the ace-wing, flying named pilots, buy it.

the new deck is kited exactly for ace

but for non-rebels it holds little extra value, I'm afraid. just damage deck and extra dice.

but for non-rebels it holds little extra value, I'm afraid. just damage deck and extra dice.

Trying to say that the FOs are worthless? Not by a long shot. Hey OP, word of advice, take nothing Warpman says with any actual credence.

Edited by Hujoe Bigs

but for non-rebels it holds little extra value, I'm afraid. just damage deck and extra dice.

Trying to say that the FOs are worthless? Not by a long shot. Hey OP, word of advice, take nothing Warpman says with any actual credence.

can't build a swarm due to higher pricetag, the only really useful named pilot is Epsilon Leader and his palce is in Epic (not somewhere a beginner will end up taht soon)

go ahead, tell us, oh grand master who knows everything

thy opinion shades the sun and forces the mountains to shiver and shed manly tears of awe

[/sarcasm]

How good is TFA for S&V player

Edited by Warpman

No, but you seem to not realize you have the same attitude that I do, just in a different direction, constantly down playing anything that isn't of your oppinion, "worthy". The FO can be swarmed, and all the named pilots give extremely satisfying results. Now, does it give something to scum? No, and you are right on that, but the damage deck is well worth it.

6 ships is not a swarm.

And you're not sticking more with 15 points cost.

Omega leader and Epsilon ace, both gimmicky and that CAN be useful in some lists

are not Core set, but blister expansion pilots.

Any opinion is just an opinion.

Even if it's biased, or pink-glassed. Even fanboy opinion "EVERYTHING IS PERFECT NO MATTER WHAT" is still an opinion of same worth.

Argument is what matters.

but we're off topic.

For a rebel player TFA core is a must-have

For any player who wants ace-list to get better it's a must have

Omega and zeta ace work just fine... Those are sets FOs. And 6 is a swarmz always has been.

Oh, you are right, this did get off track. Wedges best bet is to keep him cheap, BB-8 helps that because its only 2 points, but also gives higher maneuverability.

Target lock and focus have the same % increase to hit... The only thing that makes TL better is that it will stick around till you use it. Thus increasing the potency of the next shot if need be, or to set up for the next pass.

Actually it also increases the probability of a hit being a critical hit. Not by much but worth noting!

BB-8/PTL/Engine is a good one, alternatively, consider Stay On Target and Targeting Astromech (change your maneuver at PS9 and gain a target lock as a side bonus), or R7-T1 (who's essentially a budget engine upgrade) - the advantage of these two is that you can take Integrated Astromech or Guidance Chips as a freebie, to amp up either toughness or the power of a one-off torpedo volley (a very nasty proposition with wedge's ability).

And yeah, if you feel yourself a complete batman, slap an advance proton torpedo onto batwedge

SUPER costly, but it's a deterrence weapon of extreme magnitude, it creates a huge bubble of COME INSIDE AND DIE A HORRIBLE DEATH around Batwedge.

but it's...stupidly expensive.

Thanks for all the input guys!

And yeah, if you feel yourself a complete batman, slap an advance proton torpedo onto batwedge

SUPER costly, but it's a deterrence weapon of extreme magnitude, it creates a huge bubble of COME INSIDE AND DIE A HORRIBLE DEATH around Batwedge.

but it's...stupidly expensive.

And, yeah, I can never seem to justify the cost of APT. But they do look nasty as hell!

Both R2-D2 and R2-F2 out of the original core work very well for Wedge. I'm assuming you don't have much in the way of ships since you recently picked it up, but there's also no need to rush into anything. There are allot of different, fun, playable builds out at the moment.

The new core is nice, but I would hold off on getting it for the sake of getting it right now, unless you absolutely want its contents. I would rather say you get the T-65 single and maybe another ship that looks like it would be fun to you before getting another core.

Both R2-D2 and R2-F2 out of the original core work very well for Wedge. I'm assuming you don't have much in the way of ships since you recently picked it up, but there's also no need to rush into anything. There are allot of different, fun, playable builds out at the moment.

The new core is nice, but I would hold off on getting it for the sake of getting it right now, unless you absolutely want its contents. I would rather say you get the T-65 single and maybe another ship that looks like it would be fun to you before getting another core.

Heh... About that. Between gifts and Christmas money I currently have. T-65, Z95, two Y-Wings, B-Wing, A-Wing, Milennium Falcon, two TIEs, Interceptor, Advanced, and Slave I.

I do want another T-65, as well as a couple T-70s. The X-Wing has always been my favorite

Targeting astromech and the stay on target elite talent is a nice mix and it's only 33 points.