Disclaimer: I haven't flown this yet, this is just an idea at this point. After playing in a 4 round round event where over half of the lists people had brought had VI Poe in them, and with the looming threat of a PS 9 Scum Super Dash and Regular Dash getting an entirely green dial, I present my hypothetical counter to this high PS hypermobility, Imperial Boba with VI. Why is this ability shunned? Pick a 3 bank left, see where your opponent moves, and lol 3 bank right + boost away. That's not a waste of points.
The list is:
Imperial Boba Fett - 39
Engine Upgrade - 43
Slave 1 - 43
Veteran Instincts - 44
Proton Bombs - 49
Agent Kallus - 51
Homing Missles - 56
Extra Munitions - 58
Ion Cannon - 61
and then your standard 35 point Soontir. It's 96 points which guarantees your right to give other PS 10 ships (cough VI Poe cough) initiative provided they're not flying a list with a 21 point troll bid. This also helps your Soontir should he face another Soontir or Whisper. You have PS 10 and PS 9 (with a very strong initiative bid) so you should autowin in a dual Phantom matchup and do real well against a list with one Phantom in it.
Options include: Subbing out Kallus for Tactician, Weapons Engineer, Ysanne, Gunner, or any other crew you'd like. I think Kallus is the best option here though, acts like a sort of Guidance Chimps for your Homing Missiles and should end up preventing a few damage. Without Push the Limit or Predator or Weapons Engineer, Boba is short on action economy and Agent Kallus should help with that.
Other options: You have the points to go Andrasta with 3 different bombs/mines to use as an all-purpose toolbox, but this ends up denying you a second Homing Missiles shot and you don't quite have the points to get 3 expensive ones, at least without dropping the sub-98 point initiative bid. Also you can just ditch the Ion Cannon if you want.
Thoughts? You do have 2 Proton Bombs at PS 10, huge no-go zone for the likes of Soontir. I don't understand how this wouldn't do well.
Edited by ParaGoomba Slayer