Bossk & IG88 B

By wereplatypus, in X-Wing Squad Lists

Have a couple of lists I'm thinking of running, and would appreciate some comments/thoughts.

First


Bossk


Daredevil

K4

Tactician

Engine Upgrade

Intertial Dampeners

48pts

IG88B

Adaptability (+1)

Tractor Beam

HLC

FCS

Glitterstim

Autothrusters

Seismic Charges

52 pts

or

Second

Bossk

Calculation

K4

Tactician

Engine Upgrade

Hot Shot Blaster

48pts

IG88B

Adaptability (+1)

Tractor Beam

HLC

FCS

Glitterstim

Autothrusters

Seismic Charges

52 pts

Seems having both ships at same PS would be beneficial, but would crackshot be better? Also, I'm hoping adaptability works this way, and that it isn't a two part card. Thank you for any comments.

Edited by wereplatypus

I'm partial to Stay on Target + Outlaw tech

Daredevil + Engine upgrade is a lot of points.

Bossk is begging for a Mangler Cannon or Mercenary Copilot.

I've been kinda liking this list:

Bossk-

Calculation, HLC, K4, Recon Specialist

IG-88B-

HLC, Veteran Instincts, Autothrusters, FCS, Inertial Dampeners

Edited by FearTheRipper

I'm partial to Stay on Target + Outlaw tech

Daredevil + Engine upgrade is a lot of points.

Bossk is begging for a Mangler Cannon or Mercenary Copilot.

The problem is that Bossk's PS isn't all that amazing. Stay On Target is cool on Wedge, where you can react to other ace's moves, but at PS7 you're only really reacting to generic pilots.

Daredevil can be used as part of planned moves, and lets the big brown whale come about in one turn. Especially given its 180o arc, that's amazing.

Bossk's ability is cool, but I'd probably stick with the mercenary co-pilot (rather than the seismic charges) - Mangler Cannons are nice but the fact that you can't fire them broadside means one of the big advantages of the YV-666 is wasted.