Figured I'd re-purpose an older custom game mode idea for the bounty hunters.
Soon we'll have all of the main bounty hunters in X-Wing.
When that happens I think it might be fun to have a free for all of sorts.
But with a twist.
The game must include Boba Fett (Scum version), Bossk, Dengar, IG-88, Zuckuss, and 4LOM.
Only one IG-88 is allowed.
For theme's sake, 4LOM and Zuckuss are on the same ship, so choose which gets to be the pilot and which is crew.
There are no point limits in upgrading your ships.
Unique rules apply across all ships (So no putting the Dengar crew on Bossk's ship for example).
Then the bounty hunters are randomly split into two teams.
Red Team and Blue Team (or whatever).
Set up teams like you would normally in a regular game.
Each ship has a token showing what team he's on. (When we played this before we used the empire/rebel tokens from Imperial Assault.)
Game plays as normal with these additional rules:
Each ship has two special actions added to his action bar:
Action Defect: Switch to the other team.
Action Recruit: Choose one enemy ship within range 3. That ship must switch teams. Then you receive one stress token.
If all players are on the same team, there are no teams and it becomes a free for all.
Last hunter standing wins.