Yet another T-65 fix idea

By DavronERC, in X-Wing

Hi All

I love the T-65 it's iconic, fun to play and looks great on the table. It does however lack a little something and as Majorjuggler states it's about one point over costed at the moment with an astro and integrated astro mod.

Ok so the here's an option to add a little something to the T65 without making it OP. As you can see it's a pair of dual sided cards. As we don't yet know the timing of when you can flip these dual sided cards, I'd go with selecting pre game if you wanted to try these out.

The effects are quite situational so you have to fly well to get them to work. When they do work they can boost to the effectiveness of the pair quite nicely. Loose one of your pair however and you loose the ability on the remaining X-Wing. The effect also nicely replicates how real pairs work, warn your wingman of an imminent attack, or bully a target into the gun sights of your wingy

Bantha Pair Leader.

Red-Squadron-Bantha-Pair-Leader-Side-1.jRed-Squadron-Bantha-Pair-Leader-Side-2.j

Bantha Pair Wingman

Red-Squadron-Bantha-Pair-Wingman-Side-1.Red-Squadron-Bantha-Pair-Wingman-Side-2.

I'm also looking to create a Mynock Pair so I can run and XXXX list if my regular opponents like the idea.

Cheers

Funky cards, good job.

Edited by Spaceman91

Thanks I'll fix and re-upload :)

.....Done

Edited by DavronERC

They'd need a point cost I think. You zero cost something when it has an inbuilt drawback or when the ship is overpriced and needs a cost adjustment. Integrated Astromech balances the X-wing.

Integrated Astromech balances the X-wing.

Given that the designers have stated that IA is not the X-Wing fix, and given that this thread is based on the premise that it's 1 point overcosted with IA, can we leave that for other threads?

I like it. Not sure if I'll try it but i like it. Makes me think of the Thatch weave

Yep that was the thinking behind it, I played a lot of IL2 in a squad. It's amazing what you can do if you have a good wingman :-)

Yep that was the thinking behind it, I played a lot of IL2 in a squad. It's amazing what you can do if you have a good wingman :-)

aha, modification: Teamspeak

you may re-roll 1 die as long as other Teamspeak ship sees the enemy xD

it's really super-efficient compared to solo mute flights

Just to note: as written these would be usable by T70s as well.

You'd need to specify no tech slot, probably, to avoid that. The concept is pretty neat though, but I'm not wild about the idea of a fix that necessitates running two T65s together.

Edited by thespaceinvader

I like it. Not sure if I'll try it but i like it. Makes me think of the Thatch weave

Yes indeed that was the first thing i thought too. It's pretty much describing the Effect if a Thach weave where they fly continuous Scissors so one of them would get any attacker of his wingman into his sights, and warn the Wingman of an imminent attack.

However, this title would be better for generics as you can take 2 pairs and if you wanted to play 2 aces it would be extremely situational and also eat up too many squad points for still pretty weak ships.

So yes it's a nice idea, especially for a ship like the X-Wing, but the bonus effect is much too weak and situational to make any kind of difference really.

Just to note: as written these would be usable by T70s as well.

You'd need to specify no tech slot, probably, to avoid that. The concept is pretty neat though, but I'm not wild about the idea of a fix that necessitates running two T65s together.

Edited by ForceM

Just to note: as written these would be usable by T70s as well.

You'd need to specify no tech slot, probably, to avoid that. The concept is pretty neat though, but I'm not wild about the idea of a fix that necessitates running two T65s together.

I do even doubt that this title would even make the T-70 OP...

Yeah I was going to restrict it to T-65s but thought the rebel training etc would carry through to the T-70 pilots as well, and as you pointed out it's pretty low key and you loose the ability once you loose either one of the pair.

Edited by DavronERC