Hello ![]()
I've recently purchases Age of Rebellion and I'm liking the system very much
One thing I don't quite get are the NPC classes: Minions, Rivals and Nemeses.
I mean, I can't entirely wrap my head around the concept that, say, human soldiers might have such diverse stats depending on their NPC class. I mean, a Rebellion soldier classed as a Minion seems to be almost a separate species from a Rebellion soldier classed as a Nemesis. It's... not very realistic. Hmm...
If I understand correctly, the write-ups for various species in the Character Creation chapter represent the "heroic" version of these species, right? Stats a larger-than-live examples of these species might have. Ordinary members of these species are significantly weaker, is that correct?
If so, then... how do I know what stats to assign to NPCs? Let's say I want to have my players fight a gang of Wookies. I get that Wookies are most probably stronger than humans, but... if they are a gang, so they are Minions, right? So an individual Wookie in such a gang needs to be weaker than a single PC. Or is it a wrong approach? Maybe Wookies are so tough that they shouldn't be classed as Minions at all? And each individual Wookie in this gang should be a Rival or a Nemesis?
Any advice on how to approach this?
BTW. One specific question: can Minions have talents?