Ace and "mini" Tie/fo swarm?

By Eggbeat, in X-Wing Squad Lists

I've been playing this list:

Soontir Fell
ptl
At
title
stealth d

Omega Leader
Comms Relay
Juke

Epsilon Ace
Comms Relay

Zeta Squadron Pilot
Comms relay

I guess this is pushing what is a mini swarm, but has anyone else tried similar lists? I've really liked the comms relay. Also not sure if Soontir is the right ace for the list?

Just a small bump, I've found it has worked well, really like comms relay.

I have been running something very similar with Vader and have liked how it's performed.

I've run Jax, OL and 2 crack shot omegas with some success.

I've run Jax, OL and 2 crack shot omegas with some success.

Missed opportunity! :P

3 Jukes & a Jerk:

Jax w/ push the limit, royal guard, hull upgrade & autos = 34

3 Omegas w/ comm relay & juke = 22 x 3

100

In this list, Juke is waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay better than crack.

I've run Jax, OL and 2 crack shot omegas with some success.

Missed opportunity! :P

3 Jukes & a Jerk:

Jax w/ push the limit, royal guard, hull upgrade & autos = 34

3 Omegas w/ comm relay & juke = 22 x 3

100

In this list, Juke is waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay better than crack.

I do Jax with VI, AT, Title and Shield with OL Comm/ Juke and two Crackshot/ Weapons Guidance Omegas to push damage through on first joust. Pretty potent tbh and comm relay/ juke only really works with OL tbh in my experience. I'd rather have Weapon Guidance on the Omegas cuz they don't really do much modding the defense dice outside of crack shot. Plus this 99 point list still gives me an initiative bid.

Edited by Sixgun387

Actually, with the limited numbers I own, I just tried a mini swarm with:

Vader

-swarm tactics

Omega Ace

-Marksmanship

-Weapons Guidance

Mauler Mithel

Epsilon Squadron Pilot

Academy Pilot

So far, it held up against a squad with Miranda, Jake and Poe. I was able to burn down the K-wing before I lost 2 TIEs to Jake on flanking maneuvers. Ultimately lost on points due to time limitations (had to get my boys from Scouts, lol). Not bad for a ghetto squad.