Hey I just had a question about the way movement works around certain map tiles. I know this is kind of nit-picky but these questions arose when I was playing and no one was really sure. I ran into this in the Fat Goblin quest so I'll use that as my example. In two places, entering the farm in encounter one, and entering the cave from the spiders den in encounter two. The black "wall edge" kind of extends slightly into the opening so while I was playing we weren't quite sure if this was done on purpose so that figures could not move diagonally into the farm or cave. So basically my question is when the black edge extends this way do you have to move straight to enter these places or can you move diagonally. This kind of effected strategy because both teams at one point wanted to attempt to block the entrances but weren't sure if the other players could just move past diagonally. Also when it came to gathering crops it didn't really seem fair to be able to either pick one up from "outside" the farm or to be able to gather the southern crops while in the unique space and depositing them in one turn with both actions.
One other little question was about doors. Do you have to be directly in front of it to use an action to open or close it or can you be in a diagonal space off of it, not in front. I know the rules say adjacent but I just wanted to clarify.
Thanks for reading and answering my nit-picky questions.