Hey All,
First the list:
Omega Leader - Juke/Comms/Tie Engine
Omega Ace - Juke/Comms/Tie Engine
Omega Pilot- - Juke/Comms/Tie Engine
Omega Pilot - Juke/Comms/Tie Engine
Basic idea is to fly these like defensive A wings. They are fast (nearly green dial), defensive (carrying an evade with 3 dice), and with Juke hit more than hard enough. I've playtested it a bit and am looking for some theory crafting and things I need to watch out for.