"This is a consular ship on a diplomatic mission."
Hey guys ! I was wondering if any of you have ever run this build ? Theoretically speaking, it makes Leia much more than an insurance policy because it opens up numerous options :
1) Use the Corvette to control another ship and essentially reduce his Command Value to 1, and give him the token from the order which means essentially giving him Raymus Antilles. In short, it turns any ship into a ship with Raymus Antilles, with the ability to cherry pick a ship each turn.
2) If a larger ship has already gotten the proper dial, pick the same dial as him and give it the token. Now you have a free Raymus Antilles on your ship.
3) Change the dial on a ship and keep it on the Corvette, for essentially a combined attack
4) Use the Corvette's regular order when no other option works well.
So, from this analysis, this combo seems to allow to make sure that other ships with a good investment in upgrades take even more advantage of these upgrades. On her own, Leia is interesting due to her ability to essentially make a ship Command 1, but Tantive IV seems to really flesh her out by giving the Raymus Antilles upgrade to every ship and essentially making them a Corvette. For 6 points, it's a bargain in my humble opinion !
I was thinking that a Corvette A was probably the best platform, due to its ability to contribute into throwing dice while at range, while the CR90B requires dedicated piloting to go brawling and make her Ion Cannons work. This way the CR90A can just focus on her trajectory as a Command ship while throw lasers at long range and focus on making the other ships more efficient.