HWK-290 vs BTL-A4 Y-Wing

By Arratak, in X-Wing

HWK VS Y-WING

50 points


PILOTS

Gold Squadron Pilot (26)
Y-Wing (18), BTL-A4 Y-Wing (0), R3-A2 (2), Twin Laser Turret (6)

Rebel Operative (24)
HWK-290 (16), Twin Laser Turret (6), Tactician (2)

So I've been sitting here at my desk the past few nights playing around with Squad Builder and scanning the squad builder forum tab for ideas and strats.

As some of you may Know, I posted a few lists for my 1st tournament on the 6th of Feb. Its a doubles tourney, a mate and I are entering, You get 60 pts each to make a list and you can pair scum with rebels or scum with imperials and rebel+rebel and imperial+imperial.

I'll link my final list later, but beforehand I wanted to get some expert thoughts on this here, as ive been trying to min/max every point and justify why I'm bringing these points.

Here's my proposed list

Edited by Arratak

Personally, I think you're comparing apples and oranges. Yes, they both technically do the same thing, however, one is a turret and wants to skirt the battle at optimum range; the other is a pseudo jouster.

They'll fly very differently, which in turn will mean they integrate into the rest of yours' (and your mate's) list differently.

1. stresshog is tougher

2. stresshog deals 2 guaranteed stress at R2-3

3. stresshog flies BETTER

4. HWK can shoot out of his butt, outside of arc

5. HWK can be spammed

but the problem is

6. K-wing exists .____. so you don't need that HWK

my thought's were, that the hwk, wont actually receive stress, when firing, and their for, use all of its dial. Although in comparrison the Hwk's dial is worse than the Y-wing's anyway, It's 3 banks aren't red, therefore allowing more range while stressed.

Its downside is that its locked into its arc, and when aces eventually get behind it, its kinda in a tough spot.

The thing I liked about the hwk was the 360° turret. but then again, tactician doesn't work outside of arc anyway. I was also saving two points.

1. stresshog is tougher

2. stresshog deals 2 guaranteed stress at R2-3

3. stresshog flies BETTER

4. HWK can shoot out of his butt, outside of arc

5. HWK can be spammed

but the problem is

6. K-wing exists .____. so you don't need that HWK

Exactly what I was thinking, thought the K-wing is more expansive.

His list was the y-wing and the B-wing.

I'm flying the E-wing and Z-95

Well if you want a Stress-ship take the Y-Wing. Because for a tacticisn to work you need to have him in arc. And jousting with a HWK is a poor idea!

Ifyou want a turret-ship, i would probably also take the Y, but a HWK can take a Recon Specialist and TLT at 25 points. Which is not bad!

K wing wins in most departments, though

it CAN slam-flee, slam-block, it tanks better and his dial isn't as red.

Generally you want to take HWK as a buffer, but the whole squad must be tailored for it to be useful.

(and frankly, miost HWK pilots are lackluster)

The cheapest Rebel HWK with this loadout fits, unlike the K-Wing, really well into 4 ship lists, enabeling the inclusion of 26 pointers like the Stresshog and Biggs with IA.

I like to fly two Rebel Operatives (if any had told me that a year ago...) with TLT+Tactician with a Stresshog and Biggs with R4-D6 and IA. It is a challenging list to fly, since Biggs and TLTs work against each other a bit, but when you are smart with deployment you shouldn't have a problem finding the right way and moment to break apart.

Another, more conservative and really, really good option is a version of Panic Attack that includes the new Stresshog. That is two B-Wings with E2 and Tactician, one Rebel Operative with TLT and Tactician and the Stresshog. You get a lot more freedom with your deployment and manouvering and the B-Wings add a good bunch of health.

I disagree that the HWK is ever useless.

It is 100% support, and that's really cool.

I disagree that the HWK is ever useless.

It is 100% support, and that's really cool.

If you start building your list around one, it topples the moment a chain link is dropped

and I can't say HWK is tough.

And it draws fire epicly. Everybody hates the focus-stealing goon xD Everybody hates the focus-giving loon

I disagree that the HWK is ever useless.

It is 100% support, and that's really cool.

If you start building your list around one, it topples the moment a chain link is dropped

and I can't say HWK is tough.

And it draws fire epicly. Everybody hates the focus-stealing goon xD Everybody hates the focus-giving loon

Thats why you build around another strong part, like Guri. I stand 3-0 (which isn't much, and I admit the list isn't quite tournament material) with a Guri, Palob and Torkil list Guri has Jammers and both her and Palob get Predator.

HWKs last longer then people think. And if they draw fire, how is that a bad thing? Frees up your other ships to do what is needed.

it has survivability of a Kihraxz fighter.

But it's super-limited dial means it'll get caught faster and more brutal.

It can even be downed in a turn if the enemy wants it.

As a general rule, if people are shooting at my HWK, they're not shooting at my other more valuable ships. And if they ignore the HWK in favour of other targets, it gets to potter around doing some damage and using it's pilot ability. It's win-win. :)

True, in the squads I posted if the person is shooting at the HWKs it is not shooting at the Stresshog.

Target priority differs from squad to squad.

Swarm will spit on both, Aces will deal with Stresshog first

PWTs will shoot Stresshog as well

Gunline jousters will kill whatever faster, HWK in that case.

don't forget it's still 1\4 of the squad.

reading such comments makes you think it's a tie, so expendable you don't care at all