Scum for store champ

By gambit1977, in X-Wing Squad Lists

YV-666: · Bossk (35)

Veteran Instincts (1)

"Mangler" Cannon (4)

Engine Upgrade (4)

Tactician (2)

Outlaw Tech (2)

K4 Security Droid (3)

Glitterstim (2)

Firespray-31: · Kath Scarlet (38)

Veteran Instincts (1)

Engine Upgrade (4)

Tactician (2)

Glitterstim (2)

Yeah that works. I think the other option is to drop glitter off of Bossk (who doesn't really need it) and upgrade Kath into Boba.

The otber thing i was thiking was drop stem and tac from bossk and put in recon and dampers

What's the benefit of Inertial Dampeners on the YV? Gives you one turn of being able to stop while stressed. Hardly seems worth it IMO. Still, is only a point so I suppose it's not that big a deal. I reckon the Hot Shot Blaster is a better spend on the Illicit slot for Bossk.

What about this:

YV-666: · Bossk (35)

Veteran Instincts (1)

"Mangler" Cannon (4)

K4 Security Droid (3)

Tactician (2)

Recon Specialist (3)

"Hot Shot" Blaster (3)

Firespray-31: · Kath Scarlet (38)

· Lone Wolf (2)

Engine Upgrade (4)

Outlaw Tech (2)

Glitterstim (2)

Ive use id for that one turn that youve guessed your oppents move wrong and need to hit the breaks. Its saved my ass a time or two

working on a similar build

BOSSKA FETT

99 points


PILOTS

Boba Fett (48)
Firespray-31 (39), Veteran Instincts (1), Tactician (2), Glitterstim (2), Engine Upgrade (4)

Bossk (51)
YV-666 (35), Veteran Instincts (1), “Mangler” Cannon (4), Tactician (2), K4 Security Droid (3), Outlaw Tech (2), Engine Upgrade (4)


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I was thinking someing similer but i havent flowen the 666 enough

I really enjoyed Kath woth HLC crackshot K4 glitter. She is always a heavy hitter! The Bossk I have had success with is prett cheap crack shot K4 mangler. I have never flpwn them together, each of those builds can reliably put the hurt out, and you would have points left to grab one engine upgrade. Those are my preferred iterations of slaver and scum spray, I have never flown them together though.

Any more thought

Any other thoughts

The list features two solid damage dealers with some control splashed in. Classic Scum. The best defense is a disgusting offense. May suffer against Omega leader, Sontier, and regen (few shots, no gunner). K4 is good at resisting stress.

My only list change suggestion - get dampeners on Bossk. Adds flexibility post dial. Helpful for setting up range to tactician shots and for saving you from a major maneuvering error

When is your event (post wave 8 potentially)? What are you taking for obstacles? What's your deployment strategy?

The event is at the end of feb. Deployment wise i normaly leave bossk to come straight up an edge then turn in to try and maxamize his arc. Kath i tend to set up for a joust depend ing on how fast everyone comes in i can ktrun or try and blow past for a rear arc shot. But ive learned not to try and force a shot out of the rear if its not there

Bump

Bump

Any list updates?...or just shameless bump? The topic tagged above has great deal of relevant info. Any going to change your strategy?

Man, I thought what I built was unique! Its darn near the same... Except for one point, you MUST have Greedo on Bossk. Cancel crit to give extra damage, and it is a crit anyways. Kath has predator. No glitterstim on Bossk, going with feedback array... Nice against Soontir who wants to boost and barrel into your range one blind spot.