Sith Pureblood
B: 2 A: 2 I: 2 C: 2 W: 3 P: 1
Wound Threshold: 11
Strain Threshold: 10
Starting XP: 100
Special Abilities: Sith Pureblood begin the game with one rank in Knowledge (Lore).
They may not train Knowledge (Lore) above rank 2 during character creation.
They also start with one rank in the <BLANK> talent.
I am trying to decide between Prey on the Weak and Intimidating: the former fits their warlike origins well while Intimidating encourages use of Coercion, which can easily cause Conflict.
I could see many skills working depending on one's point of view: Resilience goes well with surviving on an inhospitable planet, which can also be reflected with the higher Wound Threshold; Discipline fits their affinity for the Force, which seems redundant after giving them 3 Willpower; I liked Knowledge (Lore) as was suggested above because of their advanced knowledge of Force secrets.
This is a great homebrew of the race. Personally I would suggest Prey on the Weak as the talent. The Knowledge (Lore) bonus and the opportunism of Prey on the Weak will help differentiate Sith from the Zabrak which have the same array, but still emphasize the militarism and viciousness of the Sith. Prey on the Weak also still pairs well with Aggressor.
As for Miraluka, I agree that no Force Rating, Force talents, or Farsight is needed to represent their ability to see with the Force and the inherent sensitivity that represents. A rank of Keen Eyed goes a long way to represent to supernatural senses. "Blinding" a Miraluka would not be a direct eye injury so much as as causing debilitating or distracting wounds to the head. Thankfully this system is great at not being restrained by the specific and allowing different fluff to represent what happens. Like the Iktotchi, a watered down narrative version of a Force power isn't out of hand, but as with Iktotchi I think it should have some mechanical effect. Perhaps something like Miraluka can see around and past obstacles better than physical sighted creatures (at GM discretion), allowing such things as reading a monitor that is blocked by a body or a pillar but not fully covered, and always reducing setback on attack rolls granted through cover by one.
I agree with this idea. I might even give 2 ranks fo keen eyed to represent it better, with an accordingly reduced starting xp. Also a Miraluka might be vulnerable to a cleverly narrated use of Suppres.