I've let myself get stupidly excited about a few of the Empire's new options that are just on the horizon, and threw together what I hope is a pretty solid list.
ET VOILA!
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Budget Aces
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100 points
Pilots
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The Inquisitor (32)
TIE Advanced Prototype (25), Push the Limit (3), XX-23 S-thread Tracers (1), TIE/v1 (1), Autothrusters (2)
“Omega Leader” (26)
TIE/fo Fighter (21), Comm Relay (3), Juke (2)
Gamma Squadron Veteran (27)
TIE Bomber (19), Crack Shot (1), Extra Munitions (2), Homing Missiles (5), Long Range Scanners (0)
Black Squadron Pilot (15)
TIE Fighter (14), Crack Shot (1)
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View: http://xwing-builder.co.uk/view/390995/budget-aces
Obvious problems are PS9+ aces, but the Gamma Vet gives a bit of soft control there by locking the scariest enemy ace early and daring them to wander into her firing arc. Plus the Inquisitor is obviously trying to lurk at R3 where his arc is nice and wide and hard to dodge. Everyone is PS4 or higher and so the list stands a decent chance of knocking out a TLT/Stresshog before it even gets to fire.
Comments? I'm kind of tempted to take the Gamma Vet down to a regular Gamma (losing Crack Shot in the process) to turn the Inquisitor's Tracers into Prockets.