At long range, a corvette has one red dice in its battery out of its sides, and its rear firing arcs.
Normally, when attacking an enemy ship at long range, if this attack is obstructed then you can't attack as that red dice is removed from the pool.
My question is: Assuming that Admiral Ackbar is affecting the corevette, does the red dice for Ackbar affect the corvette first, and THEN remove one red die, resulting in rolling two red dice? Or does the red dice get removed first, and then no shot is able to be taken?
And finally, when considering your answer: does that work the same way with Slaved Turrets, Concentrate Fire command dial, Enhanced Armaments, etc.
If you're able to cite any official rules to back up your statement i'd be much obliged
Edited by Seriaph