R2-D6 Elite slot and IA official response

By Rydiak, in X-Wing Rules Questions

If R2-D6 is discarded from Integrated Astromech, the equipped Elite Pilot Talent is not discarded.

Thanks for playing,

Frank Brooks

Associate Creative Content Developer

Fantasy Flight Games

[email protected]

If R2-D6 is discarded from Integrated Astromech, the equipped Elite Pilot Talent is not discarded.

Thanks for playing,

Frank Brooks

Associate Creative Content Developer

Fantasy Flight Games

[email protected]

Good work - I asked the same question about half an hour ago :)

I asked like a month ago. Finally got an email response. :P

That makes the Mist Hunter title less problematic.

That makes the Mist Hunter title less problematic.

How so?

I asked like a month ago. Finally got an email response. :P

In which case I'm taking the credit - it was clearly my email that reminded Frank that he still had this in his to-do list :D

That makes the Mist Hunter title less problematic.

How so?

The question is whether you take R2-D6 on Tarn Mison, then equip adaptability, which may decrease your pilot skill by 1.

Edited by chilligan

Huh.

Not the way I expected that to go.

That makes the Mist Hunter title less problematic.

How so?

The title forces you to equip a cannon, but you don't have a cannon slot to put it in. This ruling indicates that it is possible to have an upgrade equipped even when you don't have a slot for it, so long as some other card allowed you to equip it.

And that losing that card (say if a new effect forces the discard of a title) doesn't mean losing the upgrade granted.

That makes the Mist Hunter title less problematic.

How so?

The question is whether you take R2-D6 on Tarn Mison, then equip adaptability, which may decrease your pilot skill by 1.

Why would you ever take R2-D6 and Adaptability on Tarn instead of just taking R7?

That makes the Mist Hunter title less problematic.

How so?

The question is whether you take R2-D6 on Tarn Mison, then equip adaptability, which may decrease your pilot skill by 1.

Why would you ever take R2-D6 and Adaptability on Tarn instead of just taking R7?

It was just an example situation. To be fair, A-Wing with Test Pilot would probably be a better example, I think.

That makes the Mist Hunter title less problematic.

How so?

The question is whether you take R2-D6 on Tarn Mison, then equip adaptability, which may decrease your pilot skill by 1.

Why would you ever take R2-D6 and Adaptability on Tarn instead of just taking R7?

It was just an example situation. To be fair, A-Wing with Test Pilot would probably be a better example, I think.

Ah, I get it now. You've got an upgrade with a PS requirement to equip. Can you still have it equipped if you no longer have a high enough PS for it?

This ruling indicates that it is possible to have an upgrade equipped even when you don't have a slot for it, so long as some other card allowed you to equip it.

I'd just have gone with "specific trumps general". This card says you must do x, so do x, even though you wouldn't normally be allowed. It doesn't really have much to do with "what if I lose an upgrade icon from my upgrade bar?"

Not the way I was expecting this ruling to go, but its awesome.

If R2-D6 is discarded from Integrated Astromech, the equipped Elite Pilot Talent is not discarded.

Thanks for playing,

Frank Brooks

Associate Creative Content Developer

Fantasy Flight Games

[email protected]

Biggs with Elusiveness?

This ruling indicates that it is possible to have an upgrade equipped even when you don't have a slot for it, so long as some other card allowed you to equip it.

I'd just have gone with "specific trumps general". This card says you must do x, so do x, even though you wouldn't normally be allowed. It doesn't really have much to do with "what if I lose an upgrade icon from my upgrade bar?"

The problem with that for the Mist Hunter title is that the language of the card doesn't say anything about allowing you to equip a Tractor Beam. It only says that you must equip a Tractor Beam, setting up an impossible perquisite.

It's obvious what the intent of the Mist Hunter title was but if this ruling had gone the other way (You lose an upgrade if you lose its slot) it would have been problematic from a rules perspective.

Yes, I know that it is silly to insist that the Mist Hunter title can't legally be equipped.

No, I'd never bring it up outside of a discussion of X-Wing rules with people that weren't looking for a ruling about an actual game situation.

Fortunately we don't have an ability or upgrade that forces the pilot to unscrew the nameplate of the ship and hand over the title deed. That would just get kinda silly.

Fortunately we don't have an ability or upgrade that forces the pilot to unscrew the nameplate of the ship and hand over the title deed. That would just get kinda silly.

If we did, its probably going to be a Scum crew based on the [spoiler for episode 7]

Fortunately we don't have an ability or upgrade that forces the pilot to unscrew the nameplate of the ship and hand over the title deed. That would just get kinda silly.

If we did, its probably going to be a Scum crew based on the [spoiler for episode 7]

Or thouse buzzdroids or what ever they are called from the prequels... Good thing prequel ships are not in X-Wing.

Edited by Smuggler

There is another situation where you lose an upgrade icon...

  • When you lose an upgrade icon due to crippling an epic ship section, you discard upgrades until you match your new upgrade bar.
  • When you lose an upgrade icon due to crippling R2-D6, you do not discard upgrades until you match your new upgrade bar.
  • <_<

Fortunately we don't have an ability or upgrade that forces the pilot to unscrew the nameplate of the ship and hand over the title deed. That would just get kinda silly.

If we did, its probably going to be a Scum crew based on the [spoiler for episode 7]

Or thouse buzzdroids or wht ever they are called from the prequels... Good thing prequel ships are not in X-Wing.

Those would more likely be ordnance that deals hull damage over time, with a roll to see if you discard the token that tells you that your ship's infected.

When you lose an upgrade icon due to crippling an epic ship section, you discard upgrades until you match your new upgrade bar.

That's pretty much what I was basing my opinion of how the R2-D6 and IA interaction should work on.

Epic is Epic, and I can see why they did it that way when 'losing slots' is a basic function of how their rules work, else crippling a ship section would matter much less.

So hey, this is utterly brilliant if true. The question is, what builds does it allow? You're no longer just grabbing Crack Shot or other cheap-and-discard-able tech (Though still an option, of course).

PTL Hobbie?

Biggs
​IA

R2-D6
​Ellusiveness

Edited by DraconPyrothayan