Poe Dameron 31
- Veteran Instincts 1
- R5-P9 3
- Autothrusters 2
Jake Farrell 24
- A-Wing Test Pilot 0
- Veteran Instincts 1
- Push the Limit 3
- Proton Rockets 3
- Autothrusters 2
Gold Squadron Pilot 18
- Ion Cannon Turret 5
- R3-A2 2
- Engine Upgrade 4
99 points.
This has been doing reasonably well in my local store. My concern is that this squad leads to somewhat long games, it's built around the idea of control and dodging sort of, and I fear that in a timed game this squadron won't be able to put out enough damage to gain the MOV needed. I believe it can win against a lot of squadrons, but not in time.
Given the fact that I HATE going before other ships in my boosty/rolly ships, is there anything I can do?