... Congratulations, you found glass cannons worthy of Wedge, and fit them in a list. It's not a bad list at all.
If there's one thing for sure, though... your games will be short. ![]()
... Congratulations, you found glass cannons worthy of Wedge, and fit them in a list. It's not a bad list at all.
If there's one thing for sure, though... your games will be short. ![]()
I like it. I love Wedge's ability and, as I'm a very casual flyer, nearly always include him .. or at the very least, another X-Wing ace.
2 questions that have arisen from this list though:
1. If, for example, you take a hit and a crit. Can you choose which card to reject Using IA. Obviously you'd choose the crit but is there choice. Also, if there are 2crits, do you remove a card of choice or must it be done before reading the card.
2. With Lone Wolf it states attacking or defending. Does this mean any time you're attacking or defending? or only once per engagement (2 ships jousting for example).
You draw cards one by one, read each and decide if you take it or drop the droid
Lone wolf works on both defense and attack. EVERY defense and attack
You draw cards one by one, read each and decide if you take it or drop the droid
Lone wolf works on both defense and attack. EVERY defense and attack
Thank you.
Given Integrated Astromech gives X-wings the points economy they need I've been wondering recently about Garven Dreis. Solid firepower but not a glaring threat, but he can hand off his focus token to an R5-P9 ship so it can regenerate.
I flew against Garvin in a recent tournament, where he was flying wingman for Poe. Very simple, very nice synergy. It's a bit janky due to the ps order, but r5p9 poe always likes a spare focus handed to him!
I say this with complete kindness and sincerity, but is Lone Wolf very good on Wedge? For LW to trigger he needs to be outside range 3 of his allies meaning he's out on an island from setup typically. Your opponent should be taking everything they have directly at Wedge from the onset. How are you going to be getting shots on the same target from both Wedge and the B-Wings and keeping LW active? I know you want your opponent to be stuck in the middle but B-Wings are on the slow side and don't get across the board really quickly. I would think a decent player is going to recognize that and position accordingly, at the very least for the initial round of firing.
Wedge almost always gets targeted first in whatever list he is in. I would think that you would fare better by keeping all of your ships together do they can all take down the same target by the time Wedge bites it, which of course eliminates LW.
Just my thoughts. Curious to know how many people have fared really well with a LW Wedge.
BB-8 is literally all wedge needs to become the wiggliest x-wing on the board. He's basically block proof, and can super slow roll to keep beautiful range one shots where he needs them.
Add in integrated Astro, and you can stave off that death blow for a little longer.
Lone wolf flies great with IA and BB-8.
He's less blunt weapon than PTL BB-8, but has better dial options too, and BB-8 still gets him that little bit of wiggle in his arcs, that helps in knife fighting and hunting soontir so well.
It won't be active all the time, but it's sure active enough.
I say this with complete kindness and sincerity, but is Lone Wolf very good on Wedge? For LW to trigger he needs to be outside range 3 of his allies meaning he's out on an island from setup typically. Your opponent should be taking everything they have directly at Wedge from the onset. How are you going to be getting shots on the same target from both Wedge and the B-Wings and keeping LW active? I know you want your opponent to be stuck in the middle but B-Wings are on the slow side and don't get across the board really quickly. I would think a decent player is going to recognize that and position accordingly, at the very least for the initial round of firing.
Wedge almost always gets targeted first in whatever list he is in. I would think that you would fare better by keeping all of your ships together do they can all take down the same target by the time Wedge bites it, which of course eliminates LW.
Just my thoughts. Curious to know how many people have fared really well with a LW Wedge.
B-wings without a cannon in this situation would become very ineffective constantly finding themselves at R3 of their target. B-wings make GREAT cannon platforms because of their 1 straight and banks, and barrel roll. It is very easy for them to keep their targets in line of fire. Wedge may start on the opposite side as the B-wings, or the B-wings could be placed at an angle from be beginning to further slow their flight into the combat zone.
Wedge is going to be used as a flanker here. If your opponent takes the bait and chases after Wedge, you are getting to dictate were the combat will happen. (Therefore range and set up of your B-wings will not be an issue.) If your opponent goes after the B-wings first, then Wedge shoots past them to end up behind them. This is not a list that should be flown in a formation.
Keeping Wedge beyond R2 in a 3 list ship where the other two ships a slow moving cannons that WANT to be at R3 should not be much of an issue at all. Will rounds go by where LW cannot be used because a better shot could be set up by breaking that bubble? Sure! Might happen 50% of the time. This does not take away from the effectiveness of LW when it does.
I like the list as it actually offers two targets that might tempt me to shoot at them before wedge. I hate hlc fcs b-wings, they hit like a brick, and two together cover a great deal of the approach, if their arcs are a little staggered.
This is great news for wedge, as you've built him to be a deal-closer; lw triggering every time, bb8 makes him impossible to block, and his ability is one of the best ace-killers in the game...
I like the list as it actually offers two targets that might tempt me to shoot at them before wedge. I hate hlc fcs b-wings, they hit like a brick, and two together cover a great deal of the approach, if their arcs are a little staggered.
This is great news for wedge, as you've built him to be a deal-closer; lw triggering every time, bb8 makes him impossible to block, and his ability is one of the best ace-killers in the game...
And that's the idea. To replicate this list with Poe (instead of Wedge), I would have to downgrade the Daggers to Blues, and I think that's a hit to this list's offense across the board. Poe is tough to hit and his built-in LW like ability is awesome, but I think Wedge's ability combined with one or two HLC B-wings shooting at a target before it fires back is the better list.
Edited by Stone37I like Wedge w/ BB8 and Outmaneuver. Ran it in a tournament and did pretty well. In one instance I had a swarm that was closing in on wedge near the center of the mat making my opponent have to guess where I was going. I choose the straight 2 maneuver knowing I would see where my opponents swarm was positioned and was able to barrel roll out of most of the arcs.
I must have woken up in some crazy parallel dimension where the t65's are good, integrated astromech is actually useful, and the new astromech aren't garbage?
How about dropping one dagger for a guardian + TLT + recon? Puts you to 100 but I don't think it matters too much with this list. This list would perform pretty well. HLC (+ FCS) for high damage, TLT (+ recon) for consistent damage, and (arguably) the best flanker in the game. I'm definitely giving this a 'whirl'!
Edited by jblum23Wouldn't you be better off doing R3-A2 + Wired + IA?
You shoot first a lot, have the option to stress, and can use the stress for defense all for a measly 32 points. I'm not sure how it would actually play out with Wedge, but if I was on the other side of the table from it, it would concern me.
This combo has Wes written ALL over it!
Wouldn't you be better off doing R3-A2 + Wired + IA?
You shoot first a lot, have the option to stress, and can use the stress for defense all for a measly 32 points. I'm not sure how it would actually play out with Wedge, but if I was on the other side of the table from it, it would concern me.
This combo has Wes written ALL over it!
This combo is great with Wes, Wedge, or (especially) Porkins. Wired is less useful for Luke. I have been putting it on Wedge because with VI Wes clears the tokens before Wedge shoots. But yes, if you don't have Wedge, Wes is a better carrier ![]()
If you want a super-surviveable X-ace, why wedge?
Wedge is the DAMAGE MONSTER
Luke, Poe might be PS8, but both are perfect candidates for "tank it all"
Lone wolf+R2D2 builds
with poe even having tasty autothrusters that let him have almost guaranteed 2 evades against any TLT
If you want a super-surviveable X-ace, why wedge?
Wedge is the DAMAGE MONSTER
Luke, Poe might be PS8, but both are perfect candidates for "tank it all"
Lone wolf+R2D2 builds
with poe even having tasty autothrusters that let him have almost guaranteed 2 evades against any TLT
I agree. The idea behind the list is the best Defense is a good Offense. LW could add a little D, but Offense wins the day here. This is why I built the list around Wedge, and not Poe.
Maybe if you like the offence up to eleven, the Double Batman
(BatWedge and BatKHorn)
will suit you
Z can be exchanged for a naked A-wing for blocking, but this way you have 3 points PS bid and a tracer.
it's sometimes not even funny to see how horrible the damage output can sometimes be.
Edited by WarpmanOne of the struggles I've had with my rebel control build against aces, particularly palp aces or when kyle katarn is around, is that I struggle sometimes to get good shots on target when something is stressed. To that end I've been running wedge with bb8 and predator, it's been a ton of fun and really really effective so far, I'm thinking it's what I'll take the tore championships.
Also based off the suggestions I've seen here I had a fun triple x build pop into my head
Wedge with bb8 predator and IA 34
Wes with wired r3a2 and ia 32
Luke with r2d2 lone wolf and ia 34. More thematic than good but a fun throwback nonetheless
I think BB8/PTL is far better than BB8/LW for Wedge. PTL gives you a guaranteed focus even when your maneuver is blocked - that's got to count for something defensively.
More importantly, running Wedge as a flanker is inviting your opponent to swing their entire squad around to focus him down first; and Wedge simply doesn't have the maneuverability to get out of those situations (even with EU).
I've found that the best defense for Wedge is to maximize his offense. Screening him with high-damage wingmen or stresshogs has worked for me.
I must have woken up in some crazy parallel dimension where the t65's are good, integrated astromech is actually useful, and the new astromech aren't garbage?
Negating a damage/crit for free is pretty useful. A 22-point Rookie now effectively has 6-7 hit points with 2 agility.... any more hit points and they'd be in Firespray territory.
Most T65s are still collecting dust, but Tarn Mison and Biggs have always been viable, and IA brings them up to par at least.
Maybe if you like the offence up to eleven, the Double Batman
(BatWedge and BatKHorn)
will suit you
Z can be exchanged for a naked A-wing for blocking, but this way you have 3 points PS bid and a tracer.
it's sometimes not even funny to see how horrible the damage output can sometimes be.
Way back in the days of Wave 3 I was attempting to fly Wedge with EU and PTL. It died quickly and was too expensive. I do wonder now if BB-8 might change all of this? Poe, of course, is the cheaper and tougher pilot to take for this idea. But there is no substitute for Wedge's ability!
Maybe if you like the offence up to eleven, the Double Batman
(BatWedge and BatKHorn)
will suit you
Z can be exchanged for a naked A-wing for blocking, but this way you have 3 points PS bid and a tracer.
it's sometimes not even funny to see how horrible the damage output can sometimes be.
Way back in the days of Wave 3 I was attempting to fly Wedge with EU and PTL. It died quickly and was too expensive. I do wonder now if BB-8 might change all of this? Poe, of course, is the cheaper and tougher pilot to take for this idea. But there is no substitute for Wedge's ability!
BB-8 changes this because it's a free action when you reveal a green manouver.
The course of actions thus ends up:
Reveal manouver
BB-8 triggers a free barrel roll (at PS9, don't forget)
Push the Limit off the free Barrel Roll, grabbing a focus before you've even moved, gain a stress as normal
Perform the green that made this happen to start with, which removes the stress token
You've finished a move and have no stress. Didn't bump? Grab a Target Lock!
Then blow the everloving bejeezus out of whatever you were facing, having repositioned a TL+F shot that's penalising agility. ![]()
The problem with it is that it makes the ship extremely reliant on its greens, and X-wings have only the Standard Suite there. This is why I don't consider Lone Wolf a terrible pick - you're not getting the mad action economy of PTL+BB-8, but if you don't have buddies nearby, you get it with your whole dial, after K-turning, when you've been Stresshogged, etc.
Both are really solid. One is obviously brutal; the other is more subtle.
The other reason things have changed is Integrated Astromech - a free extra hitpoint, even a crit-discard, when needed. That means Wedge has gone from 5 HP to 6-ish, and that extra bit of health makes a mighty big difference on a glass cannon. ![]()
Maybe if you like the offence up to eleven, the Double Batman
(BatWedge and BatKHorn)
will suit you
Z can be exchanged for a naked A-wing for blocking, but this way you have 3 points PS bid and a tracer.
it's sometimes not even funny to see how horrible the damage output can sometimes be.
Way back in the days of Wave 3 I was attempting to fly Wedge with EU and PTL. It died quickly and was too expensive. I do wonder now if BB-8 might change all of this? Poe, of course, is the cheaper and tougher pilot to take for this idea. But there is no substitute for Wedge's ability!
BB-8 changes this because it's a free action when you reveal a green manouver.
Both are really solid. One is obviously brutal; the other is more subtle.
The other reason things have changed is Integrated Astromech - a free extra hitpoint, even a crit-discard, when needed. That means Wedge has gone from 5 HP to 6-ish, and that extra bit of health makes a mighty big difference on a glass cannon.
That's the gist of it, yeah. I'm still not sold (for the reservations you list) that PTL is a good choice on Wedge. Wedge only having two actions and can't really take advantage very often of taking two. Then there is the dial. Not enough diversity of greens. I would consider Predator before PTL. LW, at least in this double HLC B-wing escort list, could be used to even greater advantage.
I too have found that Integrated Astromech has really beefed up the X-wing. It's almost like giving every X-wing a Chewie crew card for free!