Death Torpedos

By Rakaydos, in X-Wing Squad Lists

Tel Trevura (30) (jumpmaster)
Deadeye (1)
Extra Munitions (2)
Proton Torpedoes (4)
Zuckuss (1)
R4 Agromech (2)
Guidance Chips (0)

Drea Renthal (22)
Dorsal Turret (3)
Extra Munitions (2)
Proton Torpedoes (4)
R4-B11 (3)
Guidance Chips (0)

Binayre Pirate (12)
XX-23 S-Thread Tracers (1)
Guidance Chips (0)

Binayre Pirate (12)
XX-23 S-Thread Tracers (1)
Guidance Chips (0)

Total: 100

View in Yet Another Squad Builder

We dont know the jumpmaster's dial yet, but we know it makes an exelent torpedo boat on upgrade slots alone. With this loadout, Trev (the 30 point guy leaked in french, who is Fell's Wrath but better) uses deadeye to launch a TL/Proton modified/Guidance chip'd/Zukuss's torpedo, ruining some poor high agility ace' day. And if that's not enough, Drey Renthal follows up with a TL/Proton/Chip/R4B11

After the first wave, they may be relying on their Tracer Caddies to reload their target locks, but once the two have fired all their torpeos, thy really dont care how much stress they take.

Do we know what Tel Trevura does?

Not sure on the Tracers, but could be good.

Overall, it's not bad! I like it. Will probably have a hard time vs. high PS aces, though.

This is my type of list! If we could find a way to squeeze 3 more points I'd say lose the dorsal and put concussions on those fleahunters. Hmmm in fact you could load one up and leave the other as is.

"fel's wrath but better"

you mean a melted lump of plastic? thats better than fel's wrath.

"fel's wrath but better"

you mean a melted lump of plastic? thats better than fel's wrath.

Do we know what Tel Trevura does?

Not sure on the Tracers, but could be good.

Overall, it's not bad! I like it. Will probably have a hard time vs. high PS aces, though.

Do we know what Tel Trevura does?

Not sure on the Tracers, but could be good.

Overall, it's not bad! I like it. Will probably have a hard time vs. high PS aces, though.

when he would die, instead discard all damage cards, cancel all damage, and deal (his normal max hull minus one) fscedown damage cards to him.

IT WOULD BE A SHAME IF.... LT. Colzet...

IT WOULD BE A SHAME IF.... LT. Colzet...

"What a nice set of face-down damage cards. It would be a shame if someone were to... FLIP THEM!" (╯°□°)╯︵ ┻━┻

-Lt. Cozlet

I'm just excited that someone seriously considered a Torpedo Boat.

I feel like a generic Jumpmaster might do the job better though, but we'll just have to wait until that's spoiled.

I'm just excited that someone seriously considered a Torpedo Boat.

I feel like a generic Jumpmaster might do the job better though, but we'll just have to wait until that's spoiled.

Probably. And with more points to spend, the bandits actually want Failsafes to protect their precius TL reset-buttons, and Drea wouldnt mind an Ion cannon turret- less damage at point blank than the dorsal, but more accurrate at medium range and her build screws over high agility small base aces.

I was looking at something somewhat similar:

Drea Renthal — Y-Wing 22
Ion Cannon Turret 5
Proton Torpedoes 4
Extra Munitions 2
R4-B11 3
Guidance Chips 0
Black Sun Ace — Kihraxz Fighter 23
Crack Shot 1
XX-23 S-Thread Tracers 1
Guidance Chips 0
Black Sun Ace — Kihraxz Fighter 23
Crack Shot 1
XX-23 S-Thread Tracers 1
Guidance Chips 0
Binayre Pirate — Z-95 Headhunter 12
XX-23 S-Thread Tracers 1
Munitions Failsafe 1
My thought was that the Black Sun Aces would still be nasty if Drea got nuked early, and if she was still around they could help Drea out with a target lock in a tight spot. The z-95 is the main backup for Drea's target lock, and a blocker.