

*squee!*
some notes:
- Stress (zuckus)
the lesser (imo) drawback with the lesser effect, Zuckuss is far easier to build for than his robot buddy.
Obvious combo potential with 4-lom (Pilot)
Immediate combo potential with Palob, whose ability works through stress and removes tokens to make the most of Zuckuss' ability
Gunner + Bossk Slaver also just doesn't care ever about his actions, so there's another potent set-up if you don't want to rock 4-lom on that bad boy
- Ion (4-lom)
ion ******* sucks; ow! Fortunately, big ships need two to get wrecked by it
Most obvious partner is the Gunner + bossk + slaver. Ion + stress sucks, right? Who cares? Slaver's got a wide-ass arc and Bossk gives him all the mods he'll ever need! Absolutely disgusting ace killer
Unfortunate lack of in-arc restriction leaves it open for easy turret abuse. Note, dengar fans, not once per round. Will ion his ass, but it don't matter if everyone's dead ![]()
E-baffle is obviously in the pack to make sure 4-lom doesn't completely wreck your Misthunter. Problem is, damage sucks. Maybe it'll be worth? I personally doubt it, as the Misthunter is plenty squishy as is
Edited by ficklegreendice