I really like the Autoblaster Turret + Accuracy Corrector combo on the Ghost. With a docked Phantom, that's 4 automatic damage to anyone within range 1. How do you make sure you end up at range 1? How about Hera + Intelligence Agent + Navigator + EU. She can change to almost anything on her dial (and then boost) after either seeing enemy movement or getting a peek with Intelligence Agent. That leaves enough room for a cheap shuttle and a stresshog to hang out in back.
Hera Syndulla + Ghost + Autoblaster Turret + Accuracy Corrector + Engine Upgrade + Intelligence Agent + Navigator (53)
Ezra Bridger + Phantom + Wired (21)
Gold Squadron Pilot + Twin Laser Turret + R3-A2 + BTL-A4 Y-Wing (26)
Aces like Soontir can probably escape range 1 via boost/roll, but hopefully they can't do that and also get shots in return. Plus there's the stressbot to worry about. So this list should be strong against aces -- what would it be weak to? Mass TLT would likely be a problem, though Hera could hopefully get into the bubble for at least one or two of them.