I am GMing an upcoming FnD campaign with 2 Force users and an ex-bounty hunter. I will be using the Fear check to try and give them some conflict and cause other interesting things to happen, like it says in the book, "Fear leads to Anger...."
But I feel like they were supposed to complete that thought and never did. Like I want to sort of Homebrew an Anger check now, just for something else to test my Force users will with. Like if they see a something that would upset them, roll and if they fail or even despair, they see red and lose it for a moment. Has anyone come up with anything like this?