Phantoms are still great ships. Whisper is still a power pilot that can do it all. The nerf introduced some very nice options and skill into playing phantoms, that's all. Phantoms were the forbidden fruit when I started playing - they were clearly OP and were looked down upon by opponents as something akin to cheating. When the nerf hit I felt relieved, as I wanted to play them so much, and now felt guilt-free in my appreciation of them. They're classy as hell and hit like a bag of ball bearings.
Its like you broke inside my head and stole my thoughts. I wouldn't touch the Phantom pre-nerf because I felt there was a...stigma. It was too easy. Too powerful. Now they are one of my favorite ships.
Don't you mean...sigma?
I really like what they did to it. The Phantom is supposed to be very hard to catch, which it still is. The difference is that now it also has to work to catch other ships, which makes perfect sense fluffwise. The Phantom cloaks itself, it doesn't make other ships bright pink, and pre-nerf it sort of acted as if it did.