I've been playing around with squadrons a lot recently and thought it'd be fun to do something very typical of Imperials (in lore) that doesn't seem to have translated much into any Armada fleet lists i've seen: Swarm.
The idea was simple; how many TIE's could I fit in one fleet? Answer is 16. That's 16 potential blue dice of bombing a turn if the opponent had no squadrons, not too bad. Added in a Howlrunner and Dengar to make them essentially dog-fight the same as Interceptors, as well as have that possibility of going straight for ships with Dengars intel. Just to round it off I added Rhymer because it just makes the logistics of hitting ships a lot easier.
Two non-ECM imperials with Motti to act as the carriers. Decked them out so that my squadrons can be as flexible as possible.
It's just a bit of a fun fleet, haven't tested it yet, but it looks surprisingly viable.
Any thoughts?
Edited by SeriaphSwarrm!
Author: SeriaphFaction: Galactic Empire
Points: 400/400Commander: Admiral Motti
Assault Objective: Advanced Gunnery
Defense Objective: Contested Outpost
Navigation Objective: MinefieldsImperial I-Class Star Destroyer (110 points)
- Boosted Comms ( 4 points)
- Expanded Hanger Bay (5 points)[ flagship ] Imperial I-Class Star Destroyer (110 points)
- Admiral Motti ( 24 points)
- Boosted Comms ( 4 points)
- Expanded Hanger Bay (5 points)
- XI7 Turbolasers ( 6 points)10 TIE Fighter Squadrons ( 80 points)
1 Dengar ( 20 points)
1 Major Rhymer ( 16 points)
1 "Howlrunner" ( 16 points)