This list has been inspired by a few things:
1) I spend a lot of time trying to get the optimum shot off (Talonbane or N'Dru alphas, Kath to shoot backwards etc.) With no special abilities to optimise I can concentrate on flying right.
2) nonetheless the YV-666's strength is its 180 arc, the Firespray's is it's rear arc and relative maneuverability. This list acknowledges both.
3) the harder you are to kill, the harder it is to lose - 30 points of shield and hull is a lot to chew through.
Trandoshan Slaver (36)
Bossk
Gunner
Mandalorian Mercenary (39)
Engine Upgrade
Syndicate Thug (25)
Twin Laser Turret
Unhinged Astromech
The Firespray and Y-Wing have a reasonable amount of nippiness (I can't get enough of my hard 3's with the UA). The idea is simply to last longer than your opponent - but isn't that the aim of every list? ![]()