The biggest problem I see with meta diversity is the complete lack of Scum outside Y-Wings and Brobots. Hopefully the new Scum ships and crew coming in Wave 8 will help fix that.
I don't really care about factions anymore. After wave 5 turned the game into nothing but turrets, I don't really consider a Phantom Deci player beating a Corran Falcon player to be an instance of "Wow, a lot of imperial lists in the top 8." It's all variations on the same theme. If the meta was still swarm dominated none of you would really see the difference between 8 Z's and 8 TIEs and 7 M3-A's. I don't really see the difference between rebel Acewing/Turretwing list and imperial acewing/Turretwing list. All the same busted BS.
Each faction has their share of OP Acewing ships and Fat Turretwing ships. I suppose the Rebels have the advantage here because they have more of these types of ships and access to regen, but the smaller amount of Imperial Acewing builds are just as good as Rebel ones.
Besides for Dual IG's, Scum has none of this type of stuff and therefore they don't typically place as high/as often.
ParaGoombaSlayer's ideal meta: No high PS aces, no turrets, no fat ships, no regeneration, no arc-dodging, no extra actions, no dice manipulation, no stress application, no swarms, no good ships, T-65 only, Final Destination.
Edited by WingedSpider