New Order Swarms

By 7falcon7wings7, in X-Wing Squad Lists

Here are two Mini-Swarm Lists that I have come up with using the new TIE f/o Fighters, along with a couple of the old TIE Fighters.

Howlrunner (18)

-Swarm Tactics (2)

"Epsilon Leader" (19)

-Weapons Guidance (2)

"Omega Ace"(20)

-Opportunist (4)

"Omega Leader"(21)

-Squad Leader (2)

Academy Pilot (12)

Howlrunner would give Swarm Tactics to whoever would benefit most from it each turn, most likely Epsilon Leader or even the Academy Pilot. That means that there will be three PS 8 ships firing at the Combat Phase. Omega Leader can use "squad leader" to give a TL to Omega Ace for a strong alpha strike, potentially increased by Opportunist. On the next round, Epsilon leader can just take that stress away, giving Omega Ace a chance to increase his firepower again. As for the Academy, he can run as a blocker, denying actions to a ship so it can't take focus or evade, allowing Opportunist to kick in.

Howlrunner (18)

-Swarm Tactics (2)

"Epsilon Leader" (19)

-Weapons Guidance (2)

"Zeta Leader"(20)

-Wired (1)

-Comm Relay (3)

"Omega Leader"(21)

-Juke (2)

Academy Pilot (12)

Same use of Howlrunner as before. This one still has some synergy but each ship still has a chance to fight well on their own. Epsilon Leader has Weapons Guidance for those hits. Zeta Leader has a more reliable Opportunistic ability. The Comm Relay will help on defense, allowing him to stress out for offense. Epsilon Leader can help clear those stresses for continued attacks. As for Omega Leader, he can perform his TL early on while he just evades as his most common action.

What do you all think?

Needs more TIEs, you can never have enough TIEs

Its not really a new order swarm if it has classic ties in it, thematically I just can do it, and ties can work perfectly with without Howlrunner, her being there just makes her first target and look like a crutch

For an actual First order swarm I have been using this:

TIE/fo Fighter: · "Zeta Leader" (20) Push The Limit (3)

TIE/fo Fighter: · "Omega Ace" (20) Push The Limit (3)

TIE/fo Fighter: · "Epsilon Leader" (19)

TIE/fo Fighter: · "Epsilon Ace" (17)

TIE/fo Fighter: Omega Squadron Pilot (17) Crack Shot (1)

its great fun, Epislon leader is there so you can keep your options open and make Zeta leader that much more deadly

98 points

PILOTS

“Omega Leader” (26)
TIE/fo Fighter (21), Comm Relay (3), Juke (2)

Omega Squadron Pilot (18) x 4
TIE/fo Fighter (17), Crack Shot (1)