I can't find the new point threshold for this. What constitutes the difference between a win and a modified win? Last I remember hearing (a year ago) it was 12 or something.
Modified Win Point Threshold?
It's 12. It used to be 36 IIRC but that was changed like 2 years ago.
From the Tournament rules v4, page 3, under the End of Match section.
Edited by VanorDMIf the winning player’s score is fewer than 12 points more than his or her opponent’s score, that player receives a modified win. If both players have the same score, the game ends in a draw.
It's 12. It used to be 36 IIRC but that was changed like 2 years ago.
From the Tournament rules v4, page 3, under the End of Match section.
If the winning player’s score is fewer than 12 points more than his or her opponent’s score, that player receives a modified win. If both players have the same score, the game ends in a draw.
Ok thanks. Guess I remembered correctly after all, I just must have kept missing that line.
It's too bad that they don't use a tournament scoring system like they do with Armada. In X-Wing, modified wins are almost as bad as taking a loss for the winner but provide no benefit to the loser.
Here's how Armada awards tournament points:

This would be the breakdown for X-Wing. It would probably need to be tweaked some:
0-7 5/5
8-17 6/4
18-32 7/3
33-55 8/2
55-87 9/1
88-100 10/0
Edited by WWHSDIt's 12. It used to be 36 IIRC but that was changed like 2 years ago.
From the Tournament rules v4, page 3, under the End of Match section.
If the winning player’s score is fewer than 12 points more than his or her opponent’s score, that player receives a modified win. If both players have the same score, the game ends in a draw.
And that change was made before they went to MoV for tie breakers.
I'm not such a big fan of how things are now. I too would like a more varied scoring system. I'm not sure about the Armada scoring but it I'd like to see X-Wing with more variety and a higher threshold for that full win which is all too easy to get if a game goes to completion. I'd like to see the following:
MoV 20+: Full win = Winner 5 points, loser 0 points.
MoV 6-20: Modified win = Winner 3 points, loser 1 point
MoV 0-5: Effective draw = 1 (possibly 2 depending on further evaluation) points each.
It's too bad that they don't use a tournament scoring system like they do with Armada. In X-Wing, modified wins are almost as bad as taking a loss for the winner but provide no benefit to the loser.
Here's how Armada awards tournament points:
This would be the breakdown for X-Wing. It would probably need to be tweaked some:
0-7 5/5
8-17 6/4
18-32 7/3
33-55 8/2
55-87 9/1
88-100 10/0
Or to keep it simple, it could be:
0-11 5/5
12-23 6/4
24-35 7/3
36-47 8/2
48-59 9/1
60+ 10/0
Or to keep it simple, it could be:
0-11 5/5
12-23 6/4
24-35 7/3
36-47 8/2
48-59 9/1
60+ 10/0
Simple is better. With such a wide range of scoring options I wonder how often tie breakers would ever come into effect. One thing about that scoring is that winning by 36 is bigger than a full win now with 6 point difference instead of 5 points. Going up from there cleaning out an opponent a time or two can give you a huge number of tournament points assuming you don't get wiped out like that yourself.
I don't think that the Armada system would work for x-wing. Armada is a 6 round set game where as x-wing is a deathmatch which sometimes ends early due to time restrictions. X-Wing is supposed to end with a clear winner who kills all their opponents ships.
Or to keep it simple, it could be:
0-11 5/5
12-23 6/4
24-35 7/3
36-47 8/2
48-59 9/1
60+ 10/0
Simple is better. With such a wide range of scoring options I wonder how often tie breakers would ever come into effect. One thing about that scoring is that winning by 36 is bigger than a full win now with 6 point difference instead of 5 points. Going up from there cleaning out an opponent a time or two can give you a huge number of tournament points assuming you don't get wiped out like that yourself.
I think the Armada system might have too many steps on it for X-Wing and maybe going to 10 points isn't appropriate. But that system seems like it would encourage winning players to close the deal instead of bagging enough points for a win and then avoiding engagements for the next 50 minutes. It also encourages losing players to fight for every point since a loss or two doesn't automatically keep them from making the cut. I don't think I'd mind seeing someone that had two close losses and three solid victories make the cut over another player that was undefeated but had nothing but close matches.
I don't understand why FFG kept modified wins for X-Wing when they went to MoV as the primary tie-breaker. It seems like that 1 point takes you from essentially taking a loss when it comes to tournament points to getting a full win.
With a more granular tournament scoring system, tie-breakers should be used less frequently.
Edited by WWHSDAfter switching to MoV tie breakers and dropping the threshold for a full win down to almost nothing I too wonder about the practical effect of a modified win. If it's that close just call it a draw; the "winner" doesn't lose much and the loser would get something to show for a close game.