Hi all
I'm certain I've read something on this before, but I searched through the forums and couldn't find what I was after. So sorry if this is a post on something already discussed.
I was wondering what the benefit is of the Initiatve RAW, with regards to having generic PC and NPC slots rather than the more usual model of forcing players to play in the specific order they rolled.
Context: I currently play in a small game - just 3 PCs - and I am the only combat-focused PC. So, in every encounter, my fellow PCs expect me to go first, since I have a much higher chance of taking out NPCs before they can do any damage. To me, the RAW feels like it cheapens Cool and Vigilance, and it makes life too easy for PCs. Surely it would be much more interesting to force players to stay in their order? Then, if you have a PC who has pumped loads of XP into combat skills but none into cool, you are forced to deal with the consequences of that.
Obviously this is very easy to houserule, and I'm going to discuss it with my GM, but I just wondered what people think the benefits of the RAW are? What would we be losing if we did houserule this?
Thanks in advance.
Ed