So how are we getting the rest of 'Rebels' stuff in the game?

By xanderf, in X-Wing

I think you are extremely optimistic that a new version of the game would have a conversion pack...

1. They did it for Descent.

2. It simplifies the pipeline, add they can continue to offload old stock with the pretext that it's still compatible while they push out updates in reprints.

3. It keeps the old fanbase from open revolt, and they've been pretty good about that to date - almost to a fault given the damage card decisions, for instance.

So no, not excessively optimistic.

Since FFG put out the Tie Inquisitor, I wonder if we'll see the show's small winged Tie fighter down the line.

krfsruv.jpg lrItbLf.jpg

I could see the Arquitans and Phoenix Home being new Epics, larger than the Raider and Corvette.

I can't. You're talking about ships that would take up half the table.

Much as I would LOOOOOOOVE a Quasar Fire carrier.

Edited by DarthEnderX

So how are we getting the rest of 'Rebels' stuff in the game?

I really hope we don't. These series are terrible.

Edited by Giledhil

Hammerhead corvette could come with the B-Wing if it needed to.

Hammerhead corvette could come with the B-Wing if it needed to.

That would be pretty cool, but...I can't get a good sense of feel on those ships. Are they longer than a CR-90 or not? Sort of seems like they are...

That would be pretty cool, but...I can't get a good sense of feel on those ships. Are they longer than a CR-90 or not? Sort of seems like they are...

They seem like they're about the same.

But I (and mt circle of buds) have zero interest in Rebels and actually don't want to see it in game. The sylised look and design of the show just doesn't fit into the SW universe - in our opinion.

Typed up a longer post, browser ate it - suffice to say, you really are (genuinely) missing out. At least, assuming you can watch it at 1080p on a large HDTV - SO MUCH of the awesomeness of this is the art, like a painting many times, and you lose all that on smaller screens or standard def. Like, for real, on a 60"+ display at 1080p...freeze a frame in any of the setting or battle scenes, and it's like one of the Ralph McQuarrie paintings that fed into the original Star Wars come to life. SO breathtaking, from an artistic perspective, at times.

And FWIW, as I'm sure you've noticed, FFG has somewhat agreed with you on a desire to standardize their "style"...what we've seen from Rebels so far has been reimagined to look "more real".

And I'm okay with that - FFG taking inspiration for technology, ships, and characters from that series...re-interpreting them to be 'more realistic'...and bringing them into this game?

Yes.

More of that, please!

I watched season 1 and it never quite clicked. I gave it a go but it's not for me. I cringed at that scene of fella flying a TIE upside down whilst hanging from the flight yolk. I understand it's a show (with an audience consisting of our young) but it, and a range of other things challenge my idea of the SW universe.

I'm happy for the fans that their favourite ships are finding the way to the table .. It's just not for me.

I think you are extremely optimistic that a new version of the game would have a conversion pack...

1. They did it for Descent.

2. It simplifies the pipeline, add they can continue to offload old stock with the pretext that it's still compatible while they push out updates in reprints.

3. It keeps the old fanbase from open revolt, and they've been pretty good about that to date - almost to a fault given the damage card decisions, for instance.

So no, not excessively optimistic.

Yep nothing will make your customers leave faster than making their collections obsolete, age of sigmar being the perfect example they pushed people into buying massive blocks of infantry then with no warning made those units worthless.

I certainly wouldn't buy everything again I don't think I'd be alone.

Bring on more mandalorian ships!

I'm really, really hoping that the next wave gives us Ahsoka Tano crew, Hondo Ohnaka, and the Gina Torres character.

But speaking of A-wings, in the Concord Dawn episode we see Sabine and Hera flying those... Just imagine their abilities on a ship with eight green manuevers :>

Well there is great potential in Merchant One and Broken Horn from season 1 rebels to be the missing and most needed Huge ships for scum & villainy faction. As they are both variations of the Gozanti-Class cruiser it shall be fairly easy for FFG reprint the original gozanti with scum paint job and print the representative ship cards.

Some additions from last couple episodes:

  • (Rebel) [Pilot] 'Dicer'. A-Wing pilot from Phoenix squadron. Female, seemed to be handy at deploying tech, got easily surprised ?and eaten?.

    ...

Edit:

On topic though, I would love to see a 'Heroes of Lothal' set with Hera and Sabine's a-wings and cards to turn prototype a-wings into pheonix, and other such cards. The bladewing title for the being, ashoka and such as crew.. You get the idea. Perhaps a tweek to give the phantom an Astromechs slot and chopper as Astromech. I suppose the crew cards could come with the shadow caster.

But personally I'm more excited for the imperials. Particularly hoping for a Sentinel with the various new officers as crew.

But beyond that I might like ffg to slow down. I would have rather waited a few years and got the TAP with all of the inquisitors than possibly never see the others. I dread to think what opportunities may be missed if they rush to stay contemporary.

Who knows, perhaps we will even see a Rebels starter set, Awing vs tap.

Edited by Arterial Spray
They have an aweful habbit these days of introducing distinctive rebels and only naming them when they die.

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I think you are extremely optimistic that a new version of the game would have a conversion pack...

1. They did it for Descent.

2. It simplifies the pipeline, add they can continue to offload old stock with the pretext that it's still compatible while they push out updates in reprints.

3. It keeps the old fanbase from open revolt, and they've been pretty good about that to date - almost to a fault given the damage card decisions, for instance.

So no, not excessively optimistic.

Yep nothing will make your customers leave faster than making their collections obsolete, age of sigmar being the perfect example they pushed people into buying massive blocks of infantry then with no warning made those units worthless.

I certainly wouldn't buy everything again I don't think I'd be alone.

So FFG sells you a pack of cards that rebalances all of the oldest ships to be on the same points scale as the newest ships, meaning you can put an X-Wing on the table and not worry about how much worse it is than a T-70 for almost the same points, and you'd flip the table and say, "GODDAMN YOU CASH GRAB!!!" as though that's somehow WORSE than, say, needing to buy a Starviper to get Autothrusters, or a Mist Hunter for Adaptability?

Grab a clue. The early ships are not balanced with any of the newer ships, because they didn't have a proper point pricing algorithm; witness the price of a Contracted Scout versus the Outer Rim Smuggler, or Luke Skywalker versus Poe Dameron, or ANY of the 'fix' cards like TIE/x1 or TIE/x7 or Chaardan Refit. If they got the price right early on it was a happy accident.

The only way they can release a 2.0 version of the game is via the Malifaux or Descent model, where it's a pack of cards that lets you keep your models and just throw away old cardstock - or keep it, ya know, no one's judging you.

Also, it's the only way they could go to a 200 base point value like several of the devs indicated they should have done from the start.

I think you are extremely optimistic that a new version of the game would have a conversion pack...

1. They did it for Descent.2. It simplifies the pipeline, add they can continue to offload old stock with the pretext that it's still compatible while they push out updates in reprints.3. It keeps the old fanbase from open revolt, and they've been pretty good about that to date - almost to a fault given the damage card decisions, for instance.So no, not excessively optimistic.
Yep nothing will make your customers leave faster than making their collections obsolete, age of sigmar being the perfect example they pushed people into buying massive blocks of infantry then with no warning made those units worthless.I certainly wouldn't buy everything again I don't think I'd be alone.

So FFG sells you a pack of cards that rebalances all of the oldest ships to be on the same points scale as the newest ships, meaning you can put an X-Wing on the table and not worry about how much worse it is than a T-70 for almost the same points, and you'd flip the table and say, "GODDAMN YOU CASH GRAB!!!" as though that's somehow WORSE than, say, needing to buy a Starviper to get Autothrusters, or a Mist Hunter for Adaptability? Grab a clue. The early ships are not balanced with any of the newer ships, because they didn't have a proper point pricing algorithm; witness the price of a Contracted Scout versus the Outer Rim Smuggler, or Luke Skywalker versus Poe Dameron, or ANY of the 'fix' cards like TIE/x1 or TIE/x7 or Chaardan Refit. If they got the price right early on it was a happy accident. The only way they can release a 2.0 version of the game is via the Malifaux or Descent model, where it's a pack of cards that lets you keep your models and just throw away old cardstock - or keep it, ya know, no one's judging you. Also, it's the only way they could go to a 200 base point value like several of the devs indicated they should have done from the start.

That's the opposite of what I was saying I was agreeing with reiver, card packs are the way to go because no one wants to buy the expansion all over again.

What you've done there is waste a perfectly good rant, may I suggest a reading comprehension class at your local collage, I know English isn't everyone's first language but **** man.

:P I blame lack of sleep for not tripping my sarcasm detectors - that, and having a very loud argument at my LGS last night about that very subject.

Funny, I didn't even notice it was you I was quoting, so many people use that exact same TIE/AD image for their avatar...

Edited by iamfanboy

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:P I blame lack of sleep for not tripping my sarcasm detectors - that, and having a very loud argument at my LGS last night about that very subject.

Funny, I didn't even notice it was you I was quoting, so many people use that exact same TIE/AD image for their avatar...

Let's awkwardly hug it out in a perfectly hetro way.

Be kind of nifty to unlock some pilots for other ships. Hera is a dynamite and having her behind the controls of just about anything is a selling point for me. Ditto Asohka and the rest.

:P I blame lack of sleep for not tripping my sarcasm detectors - that, and having a very loud argument at my LGS last night about that very subject.

Funny, I didn't even notice it was you I was quoting, so many people use that exact same TIE/AD image for their avatar...

Let's awkwardly hug it out in a perfectly hetro way.

Yes please. We are better than this. NEXT!

:P I blame lack of sleep for not tripping my sarcasm detectors - that, and having a very loud argument at my LGS last night about that very subject.

Funny, I didn't even notice it was you I was quoting, so many people use that exact same TIE/AD image for their avatar...

Let's awkwardly hug it out in a perfectly hetro way.

Couldn't find an an awkward hetero hug.

Edited by iamfanboy

I love Hera but the idea of her ability on an A Wing is just insane.

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The Merchant One and Broken Horn are distinct enough from the Gozanti that I could see them showing up as a 'Scum' huge ship.

Basically just using one of the versions, and having titles to allow you to fly either ship. (Given recent flexibility from FFG on "modding" ships, that's actually all that'd really be needed).

Still hoping for a Star Jewel as the Scum 'large' ship, but...given THIS version of it is pure EU...

Star_jewel.jpg

...you look at either of the above ships and start to think..."huh...maybe it was a Gozer?" and end up with a potential third title...? And that'd be kinda cool, if it became one of a few titles on a medium-ish sized "huge"...

But I (and mt circle of buds) have zero interest in Rebels and actually don't want to see it in game. The sylised look and design of the show just doesn't fit into the SW universe - in our opinion.

Typed up a longer post, browser ate it - suffice to say, you really are (genuinely) missing out. At least, assuming you can watch it at 1080p on a large HDTV - SO MUCH of the awesomeness of this is the art, like a painting many times, and you lose all that on smaller screens or standard def. Like, for real, on a 60"+ display at 1080p...freeze a frame in any of the setting or battle scenes, and it's like one of the Ralph McQuarrie paintings that fed into the original Star Wars come to life. SO breathtaking, from an artistic perspective, at times.

And FWIW, as I'm sure you've noticed, FFG has somewhat agreed with you on a desire to standardize their "style"...what we've seen from Rebels so far has been reimagined to look "more real".

And I'm okay with that - FFG taking inspiration for technology, ships, and characters from that series...re-interpreting them to be 'more realistic'...and bringing them into this game?

Yes.

More of that, please!

I watched season 1 and it never quite clicked. I gave it a go but it's not for me. I cringed at that scene of fella flying a TIE upside down whilst hanging from the flight yolk. I understand it's a show (with an audience consisting of our young) but it, and a range of other things challenge my idea of the SW universe.

I'm happy for the fans that their favourite ships are finding the way to the table .. It's just not for me.

Season 1 had some growing pains, just like The Clone Wars did, overall season 2 of the show has been fantastic. I'd recommend at least trying to watch the first episode of that season, Seige of Lothal, and see if the show's tone has become more in line with what you might expect or enjoy from Star Wars.