Luke Skywalker After A New Hope

By tenchi2a, in Star Wars: Edge of the Empire RPG

So this is my take on Luke at the end of A New Hope.

Luke Skywalker [PC]

Human Warrior /Starfighter Ace

Br: 3 Ag: 3 In:3 Cu:3 W:2 Pr:2

Wound Threshold: 13

Strain Threshold: 12

Soak: 3

Morality: 50

Force Rating: 1

Skills:

Athletics 1, Mechanics 1, Pilot(Planetary) 2, Pilot(Space) 1, Survival 2, Brawl 1, Range (Light) 1

Talents:

[starfighter Ace]

Skilled Jockey

Rapid Reaction X2

Intuitive Evasion

Confidence

Solid Repairs

Full Throttle

Exhaust Port

Touch of Fate

Force Powers [FR: 1]

Move: Basic Only

Sense: Control (commit FD, upgrade incoming attacks), Duration (trigger twice/round)

Equipment:

Blaster Pistol

Lightsaber (Damage: 10, Crit 1, Vicious 2, Breach 1, Sunder, Blue)

Utility Belt

NOTES

Took the +10 XP option at character creation.

Knight Level Play +150 XP

Mentor (Obi-Wan Kenobi)

30 XP after character creation from the New Hope Adventure.

Total XP :300
Edited by tenchi2a

I don't think he's brawnier or more intelligent than average, directly after a New Hope, but he spawned from the best pilot in the galaxy. Instead of 3-3-3-3-2-2, I'd give him 2-4-2-3-2-2 (the other standard distribution).

For career, I consider Luke an AoR- character (possibly EotE), never a fully-fledged Force user: Ace Pilot/Emergent. I'd have him pick up a FaD spec on Dagobah, together with Morality.

I think he would've started with Pilot (Space) 1; then investing his 30 XP from the battle session (see below) in Pilot (S) 3 and Gunnery 1. I didn't see him Brawl anytime.

Way to many talents compared to skills, in my opinion.

Why Move? If I remember correctly he experimented with that in "Heir to the Jedi".

He'd definitely have a Pilot Suit, don't you think?

He doesn't look like knight-level in the beginning, does he? Maybe dividing "A New Hope" into five sessions of 30 XP each, giving him the 150 knight XP, skipping the extra 30, would suffice.

For career, I consider Luke an AoR- character (possibly EotE), never a fully-fledged Force user: Ace Pilot/Emergent. I'd have him pick up a FaD spec on Dagobah, together with Morality.

He doesn't look like knight-level in the beginning, does he? Maybe dividing "A New Hope" into five sessions of 30 XP each, giving him the 150 knight XP, skipping the extra 30, would suffice.

While he doesn't focus on force-sensitivity a whole lot until ESB (or after A New Hope if you're taking other sources besides the movie into account), it's still a pretty core aspect of his character through-out his arc, and so it makes sense to just drop him in a FaD career and let him start with a Force Rating and have access to whatever Signature Abilities would later be tied to Warrior. Being a pilot is a relatively minor aspect of his overall character in the grand scheme of things, so it's not as crucial to get stuff he'd end up hardly using. Not to mention starting in and moving through Starfighter Ace is a slightly more XP-saving method than hopping through an extra Specialization, which is generally one of the goals of statting up a character.

And Luke pretty much gets a lightsaber right out the gate. True, he doesn't use it much in ANH, but he still gets one. Not to mention that you could argue that everyone else (Han, Chewie, and R2 in particular) has some decent XP under their belts as well that'd reasonably put them a fair bit above a typical starting PC. You could say their credits from Knight Level Play were mostly spent in giving the Millennium Falcon its upgrades.

I don't think he's brawnier or more intelligent than average, directly after a New Hope, but he spawned from the best pilot in the galaxy. Instead of 3-3-3-3-2-2, I'd give him 2-4-2-3-2-2 (the other standard distribution).

For career, I consider Luke an AoR- character (possibly EotE), never a fully-fledged Force user: Ace Pilot/Emergent. I'd have him pick up a FaD spec on Dagobah, together with Morality.

I think he would've started with Pilot (Space) 1; then investing his 30 XP from the battle session (see below) in Pilot (S) 3 and Gunnery 1. I didn't see him Brawl anytime.

Way to many talents compared to skills, in my opinion.

Why Move? If I remember correctly he experimented with that in "Heir to the Jedi".

He'd definitely have a Pilot Suit, don't you think?

He doesn't look like knight-level in the beginning, does he? Maybe dividing "A New Hope" into five sessions of 30 XP each, giving him the 150 knight XP, skipping the extra 30, would suffice.

This is a movie only build i did not use any EU stuff. and he show the ability to use Move in ESB.

He like his father was a natural Pilot (F&D Starfighter Ace)

And using the fact that Career = Life Calling he would be a Force user of some type.

The Pilot Suit was issued to him by the Alliance so i would not say it was his equipment more then when he needs one he checks one out.

30xp from each arc of the first movie is to way high at most he should get 10 plus 5 if he completes a morality activation.

you dont get xp from flying around through hyperspace.

This is a movie only build i did not use any EU stuff. and he show the ability to use Move in ESB.

He like his father was a natural Pilot (F&D Starfighter Ace)

And using the fact that Career = Life Calling he would be a Force user of some type.

The Pilot Suit was issued to him by the Alliance so i would not say it was his equipment more then when he needs one he checks one out.

30xp from each arc of the first movie is to way high at most he should get 10 plus 5 if he completes a morality activation.

you dont get xp from flying around through hyperspace.

"Heir to the Jedi" is, I'm afraid to say, official canon. Your OP was proposing an AFTER A New Hope built, not a BEFORE Empire Strikes Back one. Sorry for the sophistry!

Your choice of Spec is directly connected to being a FaD character. The Pilot is the AoR equivalent. His parentage, as I've already pointed out, is the reason for my giving him Ag 4.

The Force is more like his destiny than his calling, in my opinion; but that's up to debate, I have to concede. I just find it strange to have someone begin as a Force user, who isn't aware of it or is showing any abilities at the beginning of the first "adventure". He is learning it all from Ben, "while flying around through hyperspace".

Issued by the Alliance is just the way AoR characters will get much of the gear. For Force's sake it was meant in jest. That you were including the utility belt just made me smile.

I am aware, that 150 XP is way too much for the film. But, considering his abilities in the beginning compared to those at the end, and conjecturing your intention to have him at knight level, I tried and proposed a feasible solution. Who knows, he might be a paying subscriber, getting five times as much XP for story line quests.

If you wanted Luke to go after a Force career, you should consider counting A New Hope the background story for a new knight-level char. Actually, my first impression had been you were doing just that, but giving him the 30 XP extra contradicted that approach.