Etiquette with Han Solo or Eating with your Elbows on the table.

By machinebede1, in Star Wars: Armada Rules Questions

Last night I played my first game against a fleet with Han Solo. I had Initiative so I activated one of my ships first. But as the oppressing player fielded Han Solo, Han gets to activate before my ship.

The question is how long after the command phase is completed should you wait for the opponent to declare whether they are activating Han's ability?

I prompted him for the first 4 turns on whether he was using the ability. In round 5, I did not as I was ready to activate my ship. I announced my activation after the command phase and revealed my command. That's when the opponent announced he wanted to activate Han.

Admittedly, I didn't wait long enough before activating. I'm curious as to what you believe is the proper length or protocol when dealing with Han's ability.

It was a friendly game but a tournament is coming up and I will be judging.

Edited by machinebede1

It falls under missed timings in the tournament rules. Once you start going into another phase or doing things passed that timing it is missed, however this is a social game so in casual games you can do what I do and give them a 1 mistake a game and point out the mistake. After that we treat it as a learning experience and they tend to learn fast.

Agree with the above. You'd think after 4 turns your opponent might have started remembering to activate Han first. How you will judge it is up to you of course, but it's probably safe to err on the side of it being a missed opportunity once a ship has started activating. There is a specific timing window for Han, and the tournament rules deal specifically with missing any such windows. Just be conscious of people trying to rush the window and force the missed opportunity. That's also against the rules.

If you clearly announce the phase, note that the player with Han has understood the phase has began I'd think 10 to 15 seconds would be fine and apply the "missed timings" as suggested. Or just ask. It is a pain in the backside but it is easier than an argument.

As long as you/any player aren't trying to just barrel through in an attempt to skip the chance to use Han through clearly announcing the start of the phase it should be fine.

Just be consistent. Be clear what you will expect at the start of the game.

I know your right just wanting as many options as possible. I know the other player didn't mean to wait that long. And I was excited to activate my plans.

Missed timing is frustrating, I seem to always be forgetting something, usually officer upgrade abilities to change commands until it's too late

.

There's a fine line to walk.

On the one hand, a player shouldn't consider themselves to be responsible for the other guy, especially in a tournament. I shouldn't have to ask him if he's going to activate Han or any other effect before moving on.

But it is also against the rules to rush through things trying to catch the other person off guard so they miss their chance. So if you give the other guy no chance to activate Han you're the one who's guilty.

Myself I normally will point out what I'm doing, and pause giving the other person a chance to respond. So in this case I'd say 'I'm going to activate my ISD' and if the other guy doesn't say anything in the next few seconds then I go ahead. At that point it falls under the missed opportunity rules.

As a Judge you have to make sure the person with Han had a fair chance to use him before the first ship was activated.

It might be a good idea to let people know before the event starts what you expect, and even go over the missed opportunity rules.

I think 3-5 seconds is plenty of time to make sure someone has a chance to respond.

Me: "Anything before I activate my ship?"

I don't think you have to be specific, this would work equally with cards such as Tarkin or Guam bel Iblis and maybe a few others, but your opponent should respond.

Me: "Anything before I activate my ship?"

I don't think you have to be specific, this would work equally with cards such as Tarkin or Guam bel Iblis and maybe a few others, but your opponent should respond.

In games where there is an opportunity to trigger effects before the first action of a turn I usually say something along these lines. In GoT LCG there is an action window before challenges are issued, so it has become second nature to me. I would rather announce the window of opportunity than seem like I'm being opportunistic and trying to rush through the steps to cause my opponent to miss a trigger opportunity.

huh, actually some pretty civil and useful responses. i applaud thee, armada forum.

huh, actually some pretty civil and useful responses. i applaud thee, armada forum.

huh, actually some pretty civil and useful responses. i applaud thee, armada forum.

"We do have our moments. Not many but we do have them." ;)

But seriously. Good sportsmanship is a two-way street.

Edited by Frimmel

I know your right just wanting as many options as possible. I know the other player didn't mean to wait that long. And I was excited to activate my plans.

Missed timing is frustrating, I seem to always be forgetting something, usually officer upgrade abilities to change commands until it's too late

.

One of the things taking some responsibility for giving the other guy a chance or reminder with this kind of thing is it will help build your own good habits and help you to not forget things. By always being conscious of the start of a phase or start of a set of steps you can add the question, "Do I have anything I want to do or have to do at this point."

If you take a leadership role in your group about being meticulous with this sort of thing it catches on and others get meticulous and there are fewer arguments and more quickly resolved disagreements because folks more easily get on the same page.

Plus your game will move much quicker if you are keeping things moving along and not back tracking.

There is one matter that hasn't been addressed yet. What about the eating with elbows on the table?

There is one matter that hasn't been addressed yet. What about the eating with elbows on the table?

There is one matter that hasn't been addressed yet. What about the eating with elbows on the table?

Go with what your parents taught you

RAAF College taught me otherwise.

There is one matter that hasn't been addressed yet. What about the eating with elbows on the table?

Go with what your parents taught you

RAAF College taught me otherwise.

Then choose the method that does not annoy the person you are playing

But we're Playing, Not Eating...

Of course, Calgary does have one of those Board Game Cafe's now...

http://www.metal-galaxy.com/# !

Then choose the method that does not annoy the person you are playing

But we're Playing, Not Eating...

Of course, Calgary does have one of those Board Game Cafe's now...

http://www.metal-galaxy.com/# !

FFG GC serves food... What rules do I follow?

I don't think we should make a serious topic out of it, but...

Generally speaking, there are two different ideas here - one is that you have simply brought food to your Gaming table, and the situation in which your gaming table IS a food table .

If you're just brought food to your Gaming table - don't rest it on there... Its polite, and the moisture/heat/cheeto-dust can stain and destroy surfaces of playmats, models, and even dice if you're not careful...

In the second case, its much more difficult, especially if its a gaming bistro... Keeping it separate from the active part of the table is still very important, but you should also be using utensils as much as possible to avoid sticky-finger contamination...

What was once considered proper etiquette, was to keep your elbows off the table, with a napkin on your lap. At no point does your serving dish leave the table surface until you are finished with it.

Being taught at a fairly young age how to eat at an Officer's Mess, there is still quite a few things that I follow without thinking about it... But you'd be best looking up a quick reference, such as: http://www.businessinsider.com/top-dining-dos-and-donts-from-an-expert-2013-4 If you ever find yourself in that fine dining experience...

In the very least - Food and Miniature Gaming should be avoided where possible, because we're very tactile with our models, and occasionally, with our opponents...

As for the (possibly) more important aspect: Han Solo, I think that we should lean towards flying casually. If they remember Han, but it's before I've resolved my first ships command dial (out relevant token if possible) or before I've targeted my first attack, I think it's perfectly reasonable to allow a mini-retcon.

Now if I recall a squadron command, and it feels like they are activating to get ahead of that I might say it's too late, depending on how the situation unfolds, but overall I think a little bit of reasonable grace period is probably best.

As for the (possibly) more important aspect: Han Solo, I think that we should lean towards flying casually. If they remember Han, but it's before I've resolved my first ships command dial (out relevant token if possible) or before I've targeted my first attack, I think it's perfectly reasonable to allow a mini-retcon.

Now if I recall a squadron command, and it feels like they are activating to get ahead of that I might say it's too late, depending on how the situation unfolds, but overall I think a little bit of reasonable grace period is probably best.

I want someone to design a Fly Casual Armada T-Shirt. . .

I want someone to design a Fly Casual Armada T-Shirt. . .

Only if it has that "Casual looking Shuttle" from the 3rd Family Guy Star Wars Special...

I want someone to design a Fly Casual Armada T-Shirt. . .

Only if it has that "Casual looking Shuttle" from the 3rd Family Guy Star Wars Special...

*Googled*

*chuckles*