Rancor

By mazz0, in Star Wars: Imperial Assault

Rancor

15

Creature

Massive

Reach

S: Stun, S: Recover 3

Stampede, Non-sentient

Devour: (2 actions) Perform two attacks, each attack must have the same target. During both attacks remove all dice from the targets defense pool.

Health: 26

Speed: 4

Defense: B

Melee Attack: RRY

Justification: Rancors are supposed to regenerate, hence the surge to recover. This also means that I don't want to give it 2 defense dice as healing is much scarier when it's so hard to do damage in the first place. Stun just makes sense for something so big. Devour and stampede together make kiting it essential.

Edit: Remembered non-sentient.

Looks pretty broken with Imperial Officers. And Devour is way too strong. It could deal 12 damage and recover 6 health. Thats enough to wound almost any hero and completely negate an attack or two.

Just make it a merc and melee alternative to the AT-ST. Same cost, same basic stats. Replace Awkward with non-sentient. Give it Reach instead of Ranged attack. Replace Blast with cleave. etc.

EDIT: I don't see how a Rancor would be anymore terrifying to see than an AT-ST (which has multiple guns and grenade launcher) or DARTH VADER. If those things don't scare someone, I doubt a wild animal will.

ATST is an armoured military vehicle with cannons. I think if you're a soldier, and you see a tank? You think "Oh, that's a tank, time to deal with that".

When you're a soldier and a Giant Lizard bear comes out to you, well, that's when you freak out. I think the unexpected and uncontrolled is more terrifying than the expected and known. Also Boba has battle presence while no one else does, so, that logic is flawed.

Tell that to the soldiers in WW1 and WW2. Pretty sure when they saw a tank they ran away to either escape it or scramble to destroy it. Not just say 'oh hey a tank, time to kill it' nonchalantly. Also, you ignore the fact that Darth Vader would be more terrifying. With a rancor you could just run into a building or trick it (its just a unintelligent animal). I'd say even Nexu are more terrifying since they could chase you indoors.

As for Boba Fett's battle presence. How do we know that loss of stamina is from people pooping themselves being near him? Maybe he just shoots his rope to trip anyone trying to escape. Thats how I interpret it since it only triggers on voluntarily leaving spaces near him. (Why would you piss yourself when running away but not standing near him?)

I'm going to argue against this, even though I really shouldn't. (Sorry OP)

I was oversimplifying myself to express a point, but you're too sophisticated of a mind to read such simplifications as anything less than truth, so I'll deconstruct the simplification for you to better understand.

Say soldiers in WW2 (An example you called on) saw a tank. Their heart rates would increase, they would probably be scared. However, they had probably seen a tank before. They probably had the training to tell them that when one sees a tank, one is able to destroy it with certain equipment, and that the tanks were piloted by humans.

Now say those the same soldiers saw a Tyrannosaurus rex. Well, they had probably heard of one before and they probably know what it was capable, they also probably know that their guns would kill it. However, they would probably be beyond afraid of the fact that there was this giant and improbable creature now directly towering over them. That, would be Panic. The ability I put on the card.

(I'm ignoring the point about buildings and tricking it because we're talking about a game where neither of those things really apply, at all.)

To your second point

"As for Boba Fett's battle presence The Rancor's panic. How do we know that loss of stamina is from people pooping themselves being near him? Maybe he just shoots his rope to trip anyone trying to escape nearly tramples anything he's near, as well as probably just ate someone overtop of you. Thats how I interpret it since it only triggers on voluntarily leaving spaces near him ​ Being Adjacent to him (Why would you piss yourself when running away but not standing near him?)"

Your argument is flaccid. If you are going to state that the naming of an ability does not denote what the ability does or is doing to the figures it affects, then you should find no problem in the Rancor having something named "Panic". In your argument it could be called "Fluffy dogpile", do the same effect and not really matter.

Edited by CheapCreep

Whatever, I don't have time for this and one more strike and I'm banned.

Rancor

15

Creature

Massive

Reach

S: Stun, S: Recover 3

Stampede, Non-sentient

Devour: (2 actions) Perform two attacks, each attack must have the same target. During both attacks remove all dice from the targets defense pool.

Health: 26

Speed: 4

Defense: B

Melee Attack: RRY

Justification: Rancors are supposed to regenerate, hence the surge to recover. This also means that I don't want to give it 2 defense dice as healing is much scarier when it's so hard to do damage in the first place. Stun just makes sense for something so big. Devour and stampede together make kiting it essential.

Edit: Remembered non-sentient.

Looks pretty broken with Imperial Officers. And Devour is way too strong. It could deal 12 damage and recover 6 health. Thats enough to wound almost any hero and completely negate an attack or two.

Of right, forgot about officers (their existence is really problematic for melee merc units balancing between campaign and skirmish).

Changes:

Changed to RYY attack (from RRY)

Changed Devour from two attacks to one attack with +2 damage

Recduce health from 26 to 18 and cost from 15 to 13.

I love this idea. I want it and that weird fat guy to mind him.

While we're at it, where is my dewback mounted Stormtrooper? Tuantuans are a must!

I would almost think that Malakili would be an auto-include to keep the rancor under control. As an added bonus, in Star Wars Demolition (PS1 game), Malakili had some sort of howdah setup that allowed him to ride the rancor into combat!

I, too, am also anxious for rebels on tuantuans and troopers on dewbacks!

I might even consider liking Jawas on rontos...

But..Yeah, rancor!

Whether it costs 27 or 13 or whatever is irrelevant. It needs to be an exciting and intimidating piece, and well-balanced. There are dozens of different ways that it could work well.

The reason I tossed out the 27pt number was simply to make the point that its cost needs to match its power. If it's worth 27, then don't cost it at 15...likewise, if it's worth 17 then don't cost it at 21. That's the point.

I love this idea. I want it and that weird fat guy to mind him.

While we're at it, where is my dewback mounted Stormtrooper? Tuantuans are a must!

I would almost think that Malakili would be an auto-include to keep the rancor under control. As an added bonus, in Star Wars Demolition (PS1 game), Malakili had some sort of howdah setup that allowed him to ride the rancor into combat!

I, too, am also anxious for rebels on tuantuans and troopers on dewbacks!

I might even consider liking Jawas on rontos...

But..Yeah, rancor!

(and yes, I read Sutter Cane ;) )

Does anyone else think that it wouldn't be thematic at all for a rancor to cost 27 points (or anywhere near it)? This is a big monster, nothing more; it should be in the same ballpark as an at-st.

Yeah, the way these guys are talking makes it sound like Godzilla or something. It was a big, slow monster the size of an elephant. I can see it being a bit more dangerous than the Bantha since it has arms and is actually aggressive enough to make attacks, but that's it.

I'm inclined to agree it shouldn't be more powerful than an AT-ST, but I think it was a weeeee bit bigger than an elephant!

That picture is awesome! They should use that on the Racor card!

Certainly when it gets in close its going to do a lot of damage to the AT-ST, but it has to move in close to do so, which the AT-ST doesn't have to, so I'd say they should be a similar total power, it's just distributed differently, bearing in mind a ranged attack is worth the same as a considerably stronger mellee attack.

I like the idea of Rancors being better against large units than small ones - they could maybe be given an automatic pierce when attacking large figures?

Just make it a merc and melee alternative to the AT-ST. Same cost, same basic stats. Replace Awkward with non-sentient. Give it Reach instead of Ranged attack. Replace Blast with cleave. etc.

EDIT: I don't see how a Rancor would be anymore terrifying to see than an AT-ST (which has multiple guns and grenade launcher) or DARTH VADER. If those things don't scare someone, I doubt a wild animal will.

ATST is an armoured military vehicle with cannons. I think if you're a soldier, and you see a tank? You think "Oh, that's a tank, time to deal with that".

When you're a soldier and a Giant Lizard bear comes out to you, well, that's when you freak out. I think the unexpected and uncontrolled is more terrifying than the expected and known. Also Boba has battle presence while no one else does, so, that logic is flawed.

Tell that to the soldiers in WW1 and WW2. Pretty sure when they saw a tank they ran away to either escape it or scramble to destroy it. Not just say 'oh hey a tank, time to kill it' nonchalantly. Also, you ignore the fact that Darth Vader would be more terrifying. With a rancor you could just run into a building or trick it (its just a unintelligent animal). I'd say even Nexu are more terrifying since they could chase you indoors.

As for Boba Fett's battle presence. How do we know that loss of stamina is from people pooping themselves being near him? Maybe he just shoots his rope to trip anyone trying to escape. Thats how I interpret it since it only triggers on voluntarily leaving spaces near him. (Why would you piss yourself when running away but not standing near him?)

I disagree, these would be my reactions to seeing the various opponents on the battlefield:

AT-ST - I'm dead. At least I'll be done in a single blast, though.

Darth Vader - I'm dead. At least I'll go by an auto-kill sword, or strangle, though.

Rancor - I'm dead. Either I'll be clawed and bleed to death, or I'll be eaten alive. Why can't Vader just chop off my limbs, pick me up with the force, start choking me, and order an AT-ST to shoot me?

Just make it a merc and melee alternative to the AT-ST. Same cost, same basic stats. Replace Awkward with non-sentient. Give it Reach instead of Ranged attack. Replace Blast with cleave. etc.

EDIT: I don't see how a Rancor would be anymore terrifying to see than an AT-ST (which has multiple guns and grenade launcher) or DARTH VADER. If those things don't scare someone, I doubt a wild animal will.

ATST is an armoured military vehicle with cannons. I think if you're a soldier, and you see a tank? You think "Oh, that's a tank, time to deal with that".

When you're a soldier and a Giant Lizard bear comes out to you, well, that's when you freak out. I think the unexpected and uncontrolled is more terrifying than the expected and known. Also Boba has battle presence while no one else does, so, that logic is flawed.

Tell that to the soldiers in WW1 and WW2. Pretty sure when they saw a tank they ran away to either escape it or scramble to destroy it. Not just say 'oh hey a tank, time to kill it' nonchalantly. Also, you ignore the fact that Darth Vader would be more terrifying. With a rancor you could just run into a building or trick it (its just a unintelligent animal). I'd say even Nexu are more terrifying since they could chase you indoors.

As for Boba Fett's battle presence. How do we know that loss of stamina is from people pooping themselves being near him? Maybe he just shoots his rope to trip anyone trying to escape. Thats how I interpret it since it only triggers on voluntarily leaving spaces near him. (Why would you piss yourself when running away but not standing near him?)

I disagree, these would be my reactions to seeing the various opponents on the battlefield:

AT-ST - I'm dead. At least I'll be done in a single blast, though.

Darth Vader - I'm dead. At least I'll go by an auto-kill sword, or strangle, though.

Rancor - I'm dead. Either I'll be clawed and bleed to death, or I'll be eaten alive. Why can't Vader just chop off my limbs, pick me up with the force, start choking me, and order an AT-ST to shoot me?

IMO, If I have a blaser, the ability to run around, and a bunch of buddies with the same I don't feel liable to die to the rancor at all. Of course I don't think soldiers in battle are thinking on that level before their fear reflex more just "Oh [god], that's huge" or "Oh [god], he just picked up Yorick and broke his neck without even touching him." That said I think this discussion is a good indications of one of the reasons it might not be wise to gives figures terrifying. It would work better on command/agenda cards.