So after our first wrong try which I talked about here: https://community.fantasyflightgames.com/topic/195014-first-blood-hard-for-heroes/
We successfully won First Blood without errors this time (I think).
Moving on to "Fat Goblin - encounter 1" we spent the XP´s won in:
Avric (Disciple) - Armor of Faith
Jain (Wildlander) - Accurate
Leoric (Runemaster) - Exploding Rune
Syndrael (Berserker) - Counter Attack
So on to the encounter... it was easy because in the heroes first turn we manage to kill a white Merriod (which was what the OL picked as the open group) getting past the other one and getting him pinned by Syndrael. The OL first turn was pushing the Merriods into the heroes making a couple of wounds here and there. Then moved the goblins as fast as they can go (without using a Dash) into the area of the 3# heroes search token.
In the next heroes turn the game was decided because the OL forgot the new Runemaster skill (Explosive Rune) since he grouped all the goblins adjacent to each other. One good roll (5 hits to each which no goblin defended) and all goblins were toast (I think no mistake was made here). After this was just a control Merriod in the corridor and killing the goblin that reinforced each turn while storing the crops type of game.
For the Encounter 2 of Fat Goblin we had 3 of the 4 heroes with wounds but nothing too serious (btw we think that a hero going down isnt such a big problem in this game since he can get up alone with no big penalty - could be a ruleswise mistake here on our part?).
The OL chose Shadow Dragons as the open group which made the Cave a little cramped.
The heroes decided that the best strategy was waiting for Splig to show up near the Spider Den with Frederick at his back while avoiding or killing the dragons (and Avric praying that a couple of Dash didnt showed up at that time).
After cleaning the Spider Den of spiders the heroes "setup the tent" in the 27B corridor in a way to avoid the Fire Breath of the red dragon. The OL did his thing and 3 turns later Splig got Frederick and started to go to fullfil his objective with the help of the other goblins.
At this point there was a traffic jam in that corridor filled with Heroes and Goblins (and a red Shadow Dragon). Heroes killed the goblins fairly quickly and Avric managed to get ahead split from the group which was a blessing because he got face to face with Splig and stunned him for 3 turns in a row while doing damage to him.
At this point the OL played a Dash in the white dragon to open a second front in our line of heroes bypassing and getting behind them. Right after this Leoric failed to stun Splig and moved a couple squares just to fall to Syndrael sword in the next hero turn.
Opinions diverge among us in how the Dash should have being used... OL should have waited for a failed Avric stun attack to use it or he did alright (or even late) by using the Dash on that second dragon (not sure if before that turn he could pass through the heroes before).
Were now deciding if we should buy an Halberd (for Syndrael) and a Deflecting Shield (for Avric) from the available store items while Leoric got a Magma Blast from the search tokens (are we required to sell the items we find through search tokens at the end of each quest?).
Also... all players agree that spending stamina to move without a move action is too good.
Questions and opinions (and replys to my questions) welcome.
Edit to correct the name of the Hero that prays and stuns minions.
Edited by Kentares