What are you considering playing for the Store Championships?

By VisionVoid, in Imperial Assault Skirmish

Now that the meta has been shaken up a bit, what kind of lists are you planning on trying out for the upcoming store championships?

I'm still going to take a Vader list and probably still take 1 Royal Guards to cover him and to provide Stun... but probably stack my Command deck with all the movement I can muster. Don't know about the remaining 12 points yet though, still tinkering. Was looking at Heavy Troopers, but I may do probe droids or stick with officers if only for the activations.

The changes are helpful to unique figures, so I'd like to see what Vader can do again. I had a great time with him last year: I won my Regional and even got 10th place at GenCon. That was the original Vader's Fist squad (Vader, RG, Stormtroopers, Officer x4), but now I think a variant might be better: Vader, RGx2, Officer x3. And I'm sure someone will come up with a better Vader squad than that.

Wookiee Warriors might be okay, but they're easy to stun and really hurt by it.

I'd like to see what the Hoth figures do. I think Leia will be good.

Luke

Leia

Elite Sabs

Elite Sabs

Gideon + Diplomatic Mission

C3P0

Rebel High Command

Does that fit in 40?

Edited by KennedyHawk

I want to test this out more, but i had fun with this list that Jagd came up with: Sorin, Tank + Targeting Computer, Elite Eweb, Probe x2, Elite officer, Officer

Or maybe I'll go with a Vader's fist with heavy troopers build.

I'm also thinking of Elite Stormtroopers, with either Weiss or Kayn.

I've been having fun with:

RGC

EOfficer x2

Officer

Tempo Alliance

2x Elite Hired Guns

RGC paired with a bunch of chumps allows for maximum opportunities for free attacks while the Guns are pretty maneuverable.

I might also use my Worlds squads again:

Kayn

2x Elite Stormtroopers

RG

2x Officers

The problem here is that I haven't played this squad since The Nerf so idk how well it will do against other Trooper lists (which I think will emerge on top of the pile after 4x4 and Sabs got neutered and consequently Blast had little reason to see play).

A final list I want to try is:

Luke

Leia

Gideon w/ Mission

2x Elite Rebel Troopers

Leia can get free attacks out of Luke or activate the Trooper's aim bonus on her turn, as well shuffle in that delicious Reinforcements card.

With Return to Hoth out, I love me some Repulsor Tank!

I haven't tried it out yet, but I was thinking of a list like this:

1x Repulsor Tank

4x Probe Droid

1x Elite Probe Droid

4x Officer

1x Elite Officer

Swap out figures after testing but keep the core there of the Tank, Probis Droids and Officers

I think a variant might be better: Vader, RGx2, Officer x3.

I ran with this before the change and I liked it immensely. Destroyed those wookiee builds, but still had trouble against Rebel Blast builds IF the opponent knew what he was doing. Otherwise it was just charge to adjacent and stun.

However, my guess is that for the first time, the Rebels are going to enjoy the dominant squad. You're going to see a lot of the twins, Luke and Leia combos with a healthy amount of Rebel Sabs.

I think a variant might be better: Vader, RGx2, Officer x3.

I ran with this before the change and I liked it immensely. Destroyed those wookiee builds, but still had trouble against Rebel Blast builds IF the opponent knew what he was doing. Otherwise it was just charge to adjacent and stun.

However, my guess is that for the first time, the Rebels are going to enjoy the dominant squad. You're going to see a lot of the twins, Luke and Leia combos with a healthy amount of Rebel Sabs.

Yep. I've been having fun with a Luke / Leia / Wookie x2 squad. It seems solid. I haven't tested how the Sabs play after the nerf, so I'm not sure if they'll still be worth it. It's definitely something I'm considering though.

Sabs are still extremely solid. Luke, Leia, and Sabs will be seen a lot.

I'm interested in making troopers work. Here's what I tried last night but still testing some things out.

Elite Trooper

Reg trooper

Elite heavies

Elite snow

Officer

Officer

Probe droid

I was really impressed with how it played.

Elite snowtroopers damage output is trully pitifull, even regular stormies are way better at killing things. If you like snowies I would stick to regulars and use them mostly for healing.

Yeah, elite Snowtroopers are not good fighters for their cost. But I think their better role is in competing for objectives. 1 health may not seem like a lot, but the 1 health they have more than elite Stormtroopers dramatically enhances their ability to live through an attack or even two, especially if they can get a point or two of healing in between attacks. And Efficient Travel makes it harder for enemies to block routes to objectives.

That said, in most cases, I would still rather have Stormtroopers than Snowtroopers.

I was tinkering with the idea of getting an insane number of attacks, so I tossed together-

Fenn

Leia

Echo Troopers

Gideon + Diplomat

C-3P0

Kanoloa

Mak

Rebel High Command

A couple of times I was able to chain Leia + Loku's special, thanks to Strength of Numbers (I think that's the card- allows you to take another activation- total less than 12).

But, Fenn and Leia seem fragile- especially against HKs. At least in the games I played--- so- not sure if it isn't good or that I am not good enough to play it. I still have trouble being patient, in waiting for things to develop.

But, Fenn and Leia seem fragile- especially against HKs. At least in the games I played--- so- not sure if it isn't good or that I am not good enough to play it. I still have trouble being patient, in waiting for things to develop.

Knowing when to be patient makes a big difference in this game. In practicing for my LGS' winter kit tournament, I've gotten a couple of easy wins when an opponent charged in without a plan.

As far as Fenn goes, Fenn looks great but is just OK in practice. A smart opponent can make it really hard for him to get two attacks on the figures he really wants to attack. And most unique characters are kind of fragile for their cost. For 9 points, Fenn gets you 10 health with a black die. For 8 points, elite Echo Base Troopers get you 16 total health with a black die and resistance to pierce effects. The plain and simple truth of Imperial Assault is that generics are more efficient than uniques. If you bring unique figures, it should be because they add something special to the list. Leia can bring something pretty special to a list through her Battlefield Leadership, but as you note she is quite fragile. The key is to skirmish with her -- keep her out of the thick of combat, then use her speed 5 to get in position for a shot, use Battlefield Leadership, then use remaining movement to move back out of the middle of combat.

Absolutely no idea.

Ok, my idea for rebels with troopers

Fenn Signis (firepower is firepower)

Leya (even more firepower + cardtricks)

Gideon (no rebel list without him, and most scum use him)

Elite echo troopers (for holding objectives)

2 x common rebel troopers (race them to nook and cranies of the map and leave them there, making oponent hunt for them while you do objectives)

Not sure if this needs reinforcements, but free figure is free figure

Quoted for truth:

most unique characters are kind of fragile for their cost. For 9 points, Fenn gets you 10 health with a black die. For 8 points, elite Echo Base Troopers get you 16 total health with a black die and resistance to pierce effects. The plain and simple truth of Imperial Assault is that generics are more efficient than uniques. If you bring unique figures, it should be because they add something special to the list.

Luke has Inspiring and good defense, if you can make use of that Recover. If you have Leia for her abilities, you want Luke for Son Of Skywalker.

Gideon is without a doubt great, especially when he's On A Mission. R2 and 3PO are very good, too.

Most other Rebel uniques suck when they're compared to Elite Echo Base Troopers, Elite Saboteurs or Regular Wookies.

I ended up going with Vader, 2x Imp Officer, 2x Stormtrooper, 2x Probe Droid. I hadn't tested it out before the tournament and lost my first game due to a few stupid mistakes but overall I felt it worked pretty well. A lot of Luke and Leia lists were present as expected. And a lot of Rebel Sabs . The Sabs didn't do as well as I expected though. Not bad but just kind of meh.

Until it fell flat on its face today I was thinking of running:

Fenn

Leia

C3P0

Gideon w/On a diplomatic mission

2x Elite Echo Base troopers

Leia is a beast! And Fenn didn't hurt the Elite troopers either. Being able to change from blue/green to red/green dice made a HUGE difference in their punching ability. The maps were a Training map, then twice in the Cantina. I'm thinking of going back to my Kayn/Elite troopers list. Sucks, cause Leia is amazing for 8 points.

I can say I watched the white die roll about 50% x-men in all my matches. I made my own mistake at the end of the day to lose to a Vader/RG/Elite Probe Droid/Elite Troopers. Fenn just can't take down Vader on his own.

Just from reading around and my own experience, if you are going to play, you need to know how you are going to deal with HKs. I was consistently hit from 8-9 spaces away. The current maps do have several long places for them to get of those shots.

Just from reading around and my own experience, if you are going to play, you need to know how you are going to deal with HKs. I was consistently hit from 8-9 spaces away. The current maps do have several long places for them to get of those shots.

Interesting! I didn't feel that the HKs at our champ event were much of a threat. They seemed to have been dealt with fairly easily.

Elite HKs can hide behind something tanky, regulars not so lucky. Their main selling point is all those rerolls, making white defence mostly useless, and black less reliable. In our last tourney I tried using 2x regular Wookies, and closing on robots was such pain, you lost 1, maybe 2 wookies trying to get close

Took a trooper list for a test drive at a local tournament and was very satisfied with the result, I'll probably take it to Store. Unless the Bantha/Smuggler wave hits before that, I might not resist the lure of a 9-10 act rebel squad :-p

The trooper list was:

Elite Stormtroopers

Elite Stormtroopers

Elite Snowtroopers

Regular Royal Guards

Regular Officer

Regular Officer

The command deck was all the trooper staples of Covering Fire, Grenadier, 2xReinforcements, plus all the movement cards and all the focus cards. Went 3-0 against Rebel Sabs with Gideon, R2, C3PO, Jyn and Loku on Reprogrammed, Regular Wookie spam with Gideon and C3PO on Deception Game, and a Kayn Somos trooper list on Battlefield Engineering.

Interestingly, Snowtroopers were more useful for their extra HP of tankiness and the Focus on a surge than their recovery ability. I think I used the recovery thing twice in all of the games and it didn't change much, usually a move and shoot was more beneficial.

Edited by Don_Silvarro

9 elite stormtroopers

9 elite stormtroopers

6 heavy stormtroopers

- 2 Vader's Finest

7 snowtroopers

2 imperial officer

2 imperial officer

2 imperial officer

1 Rule by Fear

I've been messing around with a Kayn list and it's been fun, but I realize Kayn himself is more of a liability than an asset and doesn't actually make the troopers better, it's the troopers that make Kayn better, so I cut him for snowtrooper, another officer for 7 activations and rule by fear to help dig for those reinforcement cards.