T-70 X-wings builds

By Clucas, in X-Wing Squad Lists

Hi

I love the T-70 X-wing but im looking for at build with the T-70 that works, i have played

100 Points:

Poe Dameron

R2-D2

PTL

Autothrusters

Ello Asty

R5-P9

VI

Autothrustera

Green Squadron Pilot

A-wing test pilot

Chardaar Refit

PTL

Autothrusters

Wired

I put P5-R9 on Ello becaurse he kan do white tallon roll so he can focus but i have tried switching round with the astros

I want a list that fare well against TLT but also against other lists :-)

Hope for good response :-)

There was a recent thread about Ello that featured him with BB8, which seemed like a good choice to give your opponents nightmares about your final position. I think it paired him with outmaneuver as well. There are tons of viable builds for these ships.

I am looking at Red Sq. Vet with stressbot and the Wired EPT. It's not as one dimensional as the stress hog but also doesn't throw as much stress.

Here are 4 builds I am toying with:

Red Squadron Veteran (26)
Wired (1)
R3-A2 (2)
Autothrusters (2)
Ello Asty (30)
Predator (3)
R2 Astromech (1)
Autothrusters (2)
"Blue Ace" (27)
R7-T1 (3)
Autothrusters (2)
"Red Ace" (29)
R2-D6 (1)
Comm Relay (3)
Juke (2)
Integrated Astromech (0)
Total: 134
Substitute AT for IA or vice versa.
I am leaning toward the generic R2 over BB-8 on Asty because he needs to be stress free to use his ability and R2 gives him more options to clear stress if he gets stressed, but frankly I am struggling to find an optimal astromech pairing for him. I chose predator over VI for Asty so he could have a little more punch. My thought is he would use his ability and then boost to either try to arc dodge or get to range 1 and predator gives him at least 1 reroll.
I am struggling with Red Ace. I don't like his ability as it's dependent on the opponent shooting at him or flying through obstacles until he damages himself. I have looked at pairing him with another ship with Jan Ors as crew but that seems to be a bit gimmicky.
Edited by Wretch

Red Ace w/ R2D2 and Comm Device is a beast. Really tough ship to take down.

The issue there is that you are then relying on Poe to use R5-P9 without getting stressed...

Ello Atsy with BB-8 and Predator is fun, he can go a lot of places, Blue Ace is pretty similar, he can Barrel Roll, bank out, then boost in for a side shot.

I had pretty good luck with:

Poe w/ R2D2, VI, AT

Red Squad Vet w/ BB8, Crack, AT

Red Squad Vet w/ R3A2, Crack, AT

Shoots before TLT spam, letting you down one if you are on the ball, and relatively durable and able to reposition. R3A2 is for those PTL users, BB8 gives you some shenanigans, and Poe does what he does.

Edited by AmPm

I think BB8 has potentially more utility on Blue Ace due to the action requirement, but it usually means he is firing unmodified dice, so needs action support (Garven, Kyle etc). Hello Kitty needs to use his Trolls to be most effective - otherwise he is just a higher ps Red squadron. Tying him to BB8 means he wont be abusing his ability, so I tend to use R2 on him for the anti stress.

Poe can work with either shield regen droid, but as he wants to hold his focus anyway, R5-P9 is usually the most flexible combo. R2-D2 works but means Poe is more predictable.

Im 50/50 on Red Ace. I have used him, but his ability never seemed to come into play that much, maybe due to there being other priority targets. He wants shield regen, but needs to be freed up to maneuver and regen or else he risks getting focus fired down. Poe probably prefers R5-P9, so being in the same build as Red adds friction to the build choices.

I have found Esege/Garven/Kyle focus synergy to be useful with the T-70 aces. The tech slot means that extra focus can go a long way with weapons guidance, PredaKitty, WG Poe, R5-P9 Red Ace, and Blue Ace all benefit from focus donors as it frees them to abuse their pilot abilities somehow.

Overall I think Kitty is the most fun to play. His Troll can be unexpected and hard to deal with. He can benefit from a few different EPTs (which take advantage of his Pilot ability) and overall is very solid although as has been said, he doesnt have any particular outstanding synergies.

I would like to expand on what was said. Poe can work with a shield regen, or an offense build. Poe with Weapon Guidance is a build a lot of people don't even consider. Poe gets to roll 1 free dice while holding a focus. This means if you are rolling 4 attack dice at Range 1, you have 3 hits, and 1 blank, you can spend that token to roll that to a hit. Its legal to roll the Pilot Talent before the Weapon Guidance. I have triple checked that.

As for Ello, it's difficult for me to find a place for it. The Star Viper or IG 88 builds always roll Advanced Sensors, or Advanced Sensors+Push the Limit. This makes them far more maneuverable than Ello. If it works though, Ello with Outmaneuver can do some damage. The other thing too is some ships have a 360 Arc making some Ello builds a bit annoying to pull off.

January 18th is when most of the stores (around me), have declared they will sell the VCX-100. I am thinking a build with that, and 2, T-70's.. Or 1 T-70 and 1 X-Wing.

Assuming you did Chopper with Reinforced Deflectors, Poe with Weapon Guidance, and a Blue Squadron Novice, that leaves you 3 points.

Or Hera Syndulla with Sensor Jammer, Garven Dreis with Engine Upgrade, and a Blue Squadron Novice (2 points left)

I know the VCX-100 is a bit naked but, lets be realistic.. It has a forward and rear arc, plus it's a 4 damage ship. There won't be a need for a turret that costs 3-6 points and only gives you 2 to 3 damage. No need for an Engine Upgrade either. It's a big ship. It is not worth trying to chase something through an Asteroid field. A Dash build will be waiting like the Coyote (from Acme) for someone to make that mistake. It is better to send smaller ships with Boost after builds like the Dash one. The Heavy Laser Cannon is range 2-3 so if you get in Range 1 you are safe.

The Attack Shuttle is a bit weird. Its cost at the lowest is 1 more than a Chardaan Green Squadron A-Wing. At the max, it costs as much as an X-Wing. It has 1 less HP than an X-Wing, and 1 less agility than an A-Wing. I would rather spend a few more points and get more HP myself (if I am going that far out in points).

The other thing about the Shuttle, is that the VCX-100 is basically the Rebel version of the VT-49 Decimator. Everyone will be trying to avoid it rather than take it head on (if they can). Why try to make a dock build out of it?

Lastly, the other thing to keep in mind is that 2 X-Wing's (T-70 or old) equals 3 A-Wing's math wise (basically).

X-Wing's have 3 Damage each, so 2 of them equals 6 total damage (2x3=6). A-Wing's have 2 damage each, so 3 of them equals 6 (3x2=6)

For total HP comparison.. X-Wing's (old) have 5 total hp, so 2 of them equals 10 (2x5=10). A-Wing's have 4 total HP, so 3 of them equals 12 (3x4)

While A-Wing's have 2 more total HP contribution to the squad (in this equation) the thing you have to ask yourself is, can you fit 3 A-Wing's in an Asteroid field to go after 1 target like Dash? If the answer is no, then you are better off throwing 2 X-Wings after it. Assuming only 2 of the 3 A-Wing's are able to fit, and attack, you have lost 2 damage (reducing you to 4).

That is just me at almost 6 in the morning though!

Edited by RPLev

Hi

I love the T-70 X-wing but im looking for at build with the T-70 that works, i have played

100 Points:

Poe Dameron

R2-D2

PTL

Autothrusters

Ello Asty

R5-P9

VI

Autothrustera

Green Squadron Pilot

A-wing test pilot

Chardaar Refit

PTL

Autothrusters

Wired

I put P5-R9 on Ello becaurse he kan do white tallon roll so he can focus but i have tried switching round with the astros

I want a list that fare well against TLT but also against other lists :-)

Hope for good response :-)

I think your list is fine for the most part. Put Predator on Poe instead of Push the limit and practice!

Tried red vet r3-a2 wired. It's utter jank. Wired does jack **** triggering after everyone shoots and the effect is underwhelming at best

The only real effective t-70 is Poet; possibly asty with bb-8 + ptl shenanigans. The rest are far too expensive for how frail they are, apart from red ace who hits like a wet noodle

Best I could do is red vet (predator + r2 + integrated) as a semi solid ship

Tried them with thrusters; just doesn't do enough. These guys boost to avoid TLTs anyway and integrated ends up giving them more survivability against anything that isn't a swarm or PWT, which have thankfully disappeared.

Note that's integrated with the lower PS. The higher PS absolutely need thrusters and can more effectively abuse them with Poe's ability or Asty's tricks

T-70s are amazingly fun to fly with boost + dial + r2 astro flexibility, but they're so squishy that they suck to roll dice with

Edited by ficklegreendice

This past weekend, I ran a very similar build:

Poe

BB-8

PTL

Autothrusters

Ello

R5-P9

VI

Autothrusters

Jake Farrell

A-wing Test Pilot

Chardaan

Outmaneuver

VI

and ended up going 3-1 in an eight person tourney.

Between Poe and BB, Ello Asty's white Tallon Rolls, and Jake with the free boost/barrel roll off a focus, it was an arc-dodging nightmare for my opponents.

I'll be using that build more going forward.

T-70s are amazingly fun to fly with boost + dial + r2 astro flexibility, but they're so squishy that they suck to roll dice with

I don't know how you can call the T-70 'squishy'. I guess y-wings and b-wings are made of tissue paper?

I think the ship is decent. Poe has counters, so while he's the most popular, I think a lot of the other pilots are good. I haven't had a chance to play them much yet, so I'm not actually speaking from experience here, but I've seen a few other pilots used successfully at tournaments and elsewhere, so overall, I'd say its well designed ship...

Ys and Bs are indeed made of tissue. They don't pop to **** greens, but they fall hard To concretrated fire (as opposed to thrusters + high PS)

Trick is they're MUCH cheaper. There's a reason why people don't bother much with the (mostly overpriced) aces; they die way too quickly to be worth it

Only real exception is keyan. If there are no turrets around, he can semi-bb8 himself into blocks (sensors + sot) and "arc dodge" in that manner

Edited by ficklegreendice