Hello everyone!
I'm a very new player to Armada (just started playing the core set with a buddy), and am interested in trying out the tournament scene. I came up with a Rebel fleet I want to use, but I wanted to ask for your advice on areas where it could improve. Basically I don't want to show up to my local gaming store and get absolutely cleaned by every other player there...
Heres the List:
Ships Squadrons
-( Flag ) Nebulon-B Support Refit: 51 - Han Solo: 26
Salvation : 7 - A-Wing Squadron (X6): 66
Mon Mothma: 30 - X-Wing Squadron (x2): 26
Engineering Team: 5
Lando Calrissian: 4 Squadron Total: 118
-(1) Nebulon-B Escort Frigate
Yvaris : 5
Engine Techs: 8
-(2) CR90 Corvette B: 39
Dodonna's Pride : 6
Engine Techs: 8
Advanced Projectors: 6
-(3) CR90 Corvette B: 39
Jaina's Light : 2
Engine Techs: 8
Advanced Projectors: 6
Ship Total: 281
Fleet Total: 399
My intention was to have an extremely maneuverable group that could get really good position on slow Imperial fleets. I hoped to make my opponents defense tokens less useful by splitting my damage output in a bunch of smaller, separate attacks (i.e- the Corvettes and A-Wings). I know the Corvettes and the Neb-B's are pretty squishy, but maybe Mothma can help them avoid damage if they stay at reasonable range?
Haven't played all of the objectives yet so any advice on which ones would be advantageous to a fleet like this would be really helpful. I must stress again that I have little to no idea what I'm doing yet, so tips on how to improve my fleet/my game in general would be MUCH appreciated!
V/R,
~m