Jukin' Jan's Flying Circus

By PhantomFO, in X-Wing Squad Lists

Had this idea for what could be a fun, crazy list.

Red Squadron Veteran (33)

- Juke

- Comms Relay

- R3-A2

- Integrated Astromech

Red Squadron Veteran (32 or 33)

- Juke

- Comms Relay

- Targeting Astromech or R2 Astromech

- Integrated Astromech

Kyle Katarn (34)

- Juke

- Jan Ors

- Twin Laser Turret

- Moldy Crow

It takes two turns for the Red Squadron pilots to stock up on the Evade tokens they'd need to be able to use Juke. Once they have it, they're effectively flying around with the equivelent of 3 health and five shields, backed by two evade dice. Ideally, they wouldn't even spend their token until they absolutely had to. Meanwhile. Kyle can either pass out Focus tokens to stressed pilots or just take his own Juked TLT shots.

Probably not too tourney-competative, but seems like it could be entertaining to fly.

Someone a few days ago posted very similar, except they were trying to squeeze in Esege I think? Can't remember. I suggested Kyle instead, and almost the exact same list you have here.

I think the biggest problem is keeping the Comm Relalys full. If you spend your evade and cannot get it back again (either because Kyle is too far away or dead), then you lose the effectiveness of your upgrade choices.

Someone a few days ago posted very similar, except they were trying to squeeze in Esege I think? Can't remember. I suggested Kyle instead, and almost the exact same list you have here.

I think the biggest problem is keeping the Comm Relalys full. If you spend your evade and cannot get it back again (either because Kyle is too far away or dead), then you lose the effectiveness of your upgrade choices.

The whole point of these kind of lists is NOT spend your evades, you're allowed to use them only if you have to save a ship from a fatal blow or if you are sure that you can hand out another token the next round.

Someone a few days ago posted very similar, except they were trying to squeeze in Esege I think? Can't remember. I suggested Kyle instead, and almost the exact same list you have here.

I think the biggest problem is keeping the Comm Relalys full. If you spend your evade and cannot get it back again (either because Kyle is too far away or dead), then you lose the effectiveness of your upgrade choices.

The whole point of these kind of lists is NOT spend your evades, you're allowed to use them only if you have to save a ship from a fatal blow or if you are sure that you can hand out another token the next round.

Someone a few days ago posted very similar, except they were trying to squeeze in Esege I think? Can't remember. I suggested Kyle instead, and almost the exact same list you have here.

I think the biggest problem is keeping the Comm Relalys full. If you spend your evade and cannot get it back again (either because Kyle is too far away or dead), then you lose the effectiveness of your upgrade choices.

The whole point of these kind of lists is NOT spend your evades, you're allowed to use them only if you have to save a ship from a fatal blow or if you are sure that you can hand out another token the next round.

Yeah, I think you look at it as a 3pt Shield Upgrade powering Juke that just might get refilled if situations allow.