Had this idea for what could be a fun, crazy list.
Red Squadron Veteran (33)
- Juke
- Comms Relay
- R3-A2
- Integrated Astromech
Red Squadron Veteran (32 or 33)
- Juke
- Comms Relay
- Targeting Astromech or R2 Astromech
- Integrated Astromech
Kyle Katarn (34)
- Juke
- Jan Ors
- Twin Laser Turret
- Moldy Crow
It takes two turns for the Red Squadron pilots to stock up on the Evade tokens they'd need to be able to use Juke. Once they have it, they're effectively flying around with the equivelent of 3 health and five shields, backed by two evade dice. Ideally, they wouldn't even spend their token until they absolutely had to. Meanwhile. Kyle can either pass out Focus tokens to stressed pilots or just take his own Juked TLT shots.
Probably not too tourney-competative, but seems like it could be entertaining to fly.