So. Got it. It being Keeping the Peace.
So, let's talk about these crafting rules.
Generally, I like it.
I do wonder though, how would you treat existing armour in relation to crafting?
I get the templates, good idea and tweak with the results.
Would you treat all armour entries as templates that can be taught? In case I want to create armoured clothing, which has an effect that effect is not readily available on the list of potential cool (and bad) extra results...
Would you find the closes template on the template table and adjust cost and/or difficult in some manner?